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Update to wgpu-rs 0.7 #542
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Neo-Zhixing
commented
Sep 21, 2020
karroffel
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A-Build-System
Related to build systems or continuous integration
A-Rendering
Drawing game state to the screen
C-Dependencies
A change to the crates that Bevy depends on
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Sep 21, 2020
Neo-Zhixing
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Use upstream wgpu-rs for PolygonMode support
Update to wgpu-rs 0.7
Jan 26, 2021
cart
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Jan 31, 2021
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Looks good to me. Thanks for doing this. I pushed one small change removing PipelineDescriptor::index_format. strip_index_format has replaced it. We now specialize on that.
wgpu 0.7 was just released! 🎉🎉🎉🎉 This PR is now ready to be merged. |
Awesome! |
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Mar 3, 2021
Should wait for #542 and new wgpu_rs release. Co-authored-by: Carter Anderson <mcanders1@gmail.com>
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Labels
A-Build-System
Related to build systems or continuous integration
A-Rendering
Drawing game state to the screen
C-Dependencies
A change to the crates that Bevy depends on
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This PR makes bevy's renderer compatible with upstream wgpu-rs .
Wait to merge this until wgpu-rs's next release.