-
-
Notifications
You must be signed in to change notification settings - Fork 3.7k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Merged by Bors] - Make the default background color of NodeBundle
transparent
#6211
Closed
TimJentzsch
wants to merge
2
commits into
bevyengine:main
from
TimJentzsch:6202-default-brackground-color
Closed
[Merged by Bors] - Make the default background color of NodeBundle
transparent
#6211
TimJentzsch
wants to merge
2
commits into
bevyengine:main
from
TimJentzsch:6202-default-brackground-color
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
mockersf
added
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
labels
Oct 9, 2022
mockersf
approved these changes
Oct 9, 2022
nicopap
approved these changes
Oct 9, 2022
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I bet no one will miss white being the default
alice-i-cecile
added
the
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
label
Oct 9, 2022
bors r+ |
bors bot
pushed a commit
that referenced
this pull request
Oct 9, 2022
# Objective Closes #6202. The default background color for `NodeBundle` is currently white. However, it's very rare that you actually want a white background color. Instead, you often want a background color specific to the style of your game or a transparent background (e.g. for UI layout nodes). ## Solution `Default` is not derived for `NodeBundle` anymore, but explicitly specified. The default background color is now transparent (`Color::NONE.into()`) as this is the most common use-case, is familiar from the web and makes specifying a layout for your UI less tedious. --- ## Changelog - Changed the default `NodeBundle.background_color` to be transparent (`Color::NONE.into()`). ## Migration Guide If you want a `NodeBundle` with a white background color, you must explicitly specify it: Before: ```rust let node = NodeBundle { ..default() } ``` After: ```rust let node = NodeBundle { background_color: Color::WHITE.into(), ..default() } ```
Pull request successfully merged into main. Build succeeded: |
bors
bot
changed the title
Make the default background color of
[Merged by Bors] - Make the default background color of Oct 9, 2022
NodeBundle
transparentNodeBundle
transparent
james7132
pushed a commit
to james7132/bevy
that referenced
this pull request
Oct 19, 2022
…gine#6211) # Objective Closes bevyengine#6202. The default background color for `NodeBundle` is currently white. However, it's very rare that you actually want a white background color. Instead, you often want a background color specific to the style of your game or a transparent background (e.g. for UI layout nodes). ## Solution `Default` is not derived for `NodeBundle` anymore, but explicitly specified. The default background color is now transparent (`Color::NONE.into()`) as this is the most common use-case, is familiar from the web and makes specifying a layout for your UI less tedious. --- ## Changelog - Changed the default `NodeBundle.background_color` to be transparent (`Color::NONE.into()`). ## Migration Guide If you want a `NodeBundle` with a white background color, you must explicitly specify it: Before: ```rust let node = NodeBundle { ..default() } ``` After: ```rust let node = NodeBundle { background_color: Color::WHITE.into(), ..default() } ```
james7132
pushed a commit
to james7132/bevy
that referenced
this pull request
Oct 28, 2022
…gine#6211) # Objective Closes bevyengine#6202. The default background color for `NodeBundle` is currently white. However, it's very rare that you actually want a white background color. Instead, you often want a background color specific to the style of your game or a transparent background (e.g. for UI layout nodes). ## Solution `Default` is not derived for `NodeBundle` anymore, but explicitly specified. The default background color is now transparent (`Color::NONE.into()`) as this is the most common use-case, is familiar from the web and makes specifying a layout for your UI less tedious. --- ## Changelog - Changed the default `NodeBundle.background_color` to be transparent (`Color::NONE.into()`). ## Migration Guide If you want a `NodeBundle` with a white background color, you must explicitly specify it: Before: ```rust let node = NodeBundle { ..default() } ``` After: ```rust let node = NodeBundle { background_color: Color::WHITE.into(), ..default() } ```
Pietrek14
pushed a commit
to Pietrek14/bevy
that referenced
this pull request
Dec 17, 2022
…gine#6211) # Objective Closes bevyengine#6202. The default background color for `NodeBundle` is currently white. However, it's very rare that you actually want a white background color. Instead, you often want a background color specific to the style of your game or a transparent background (e.g. for UI layout nodes). ## Solution `Default` is not derived for `NodeBundle` anymore, but explicitly specified. The default background color is now transparent (`Color::NONE.into()`) as this is the most common use-case, is familiar from the web and makes specifying a layout for your UI less tedious. --- ## Changelog - Changed the default `NodeBundle.background_color` to be transparent (`Color::NONE.into()`). ## Migration Guide If you want a `NodeBundle` with a white background color, you must explicitly specify it: Before: ```rust let node = NodeBundle { ..default() } ``` After: ```rust let node = NodeBundle { background_color: Color::WHITE.into(), ..default() } ```
ItsDoot
pushed a commit
to ItsDoot/bevy
that referenced
this pull request
Feb 1, 2023
…gine#6211) # Objective Closes bevyengine#6202. The default background color for `NodeBundle` is currently white. However, it's very rare that you actually want a white background color. Instead, you often want a background color specific to the style of your game or a transparent background (e.g. for UI layout nodes). ## Solution `Default` is not derived for `NodeBundle` anymore, but explicitly specified. The default background color is now transparent (`Color::NONE.into()`) as this is the most common use-case, is familiar from the web and makes specifying a layout for your UI less tedious. --- ## Changelog - Changed the default `NodeBundle.background_color` to be transparent (`Color::NONE.into()`). ## Migration Guide If you want a `NodeBundle` with a white background color, you must explicitly specify it: Before: ```rust let node = NodeBundle { ..default() } ``` After: ```rust let node = NodeBundle { background_color: Color::WHITE.into(), ..default() } ```
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Labels
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Objective
Closes #6202.
The default background color for
NodeBundle
is currently white.However, it's very rare that you actually want a white background color.
Instead, you often want a background color specific to the style of your game or a transparent background (e.g. for UI layout nodes).
Solution
Default
is not derived forNodeBundle
anymore, but explicitly specified.The default background color is now transparent (
Color::NONE.into()
) as this is the most common use-case, is familiar from the web and makes specifying a layout for your UI less tedious.Changelog
NodeBundle.background_color
to be transparent (Color::NONE.into()
).Migration Guide
If you want a
NodeBundle
with a white background color, you must explicitly specify it:Before:
After: