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Make TextureAtlas::texture_handles pub instead of pub(crate) (#8633) #8643

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merged 1 commit into from
May 21, 2023

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Objective

Solution

Make TextureAtlas::texture_handles pub instead of pub(crate).

…evyengine#8633)

# Objective

- Fixes bevyengine#8633

## Solution

Make `TextureAtlas::texture_handles` `pub` instead of `pub(crate)`.
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@alice-i-cecile alice-i-cecile added A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use labels May 20, 2023
@alice-i-cecile alice-i-cecile added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label May 20, 2023
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@james7132 james7132 left a comment

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Not sure why #7858 made this pub(crate). That PR should have been marked breaking.

@james7132 james7132 added this pull request to the merge queue May 21, 2023
Merged via the queue into bevyengine:main with commit fdec72b May 21, 2023
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A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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Successfully merging this pull request may close these issues.

The field texture_handles in TextureAtlas changed visibility making the struct non instantiable from Game Code
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