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Implementation of ray-tracing in Godot engine, via compute shaders. Focus on realtime performance and optimization.

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bitegw/Godot4-Raytracing

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Godot4-Raytracing

Implementation of ray-tracing in Godot engine, via compute shaders. Focus on realtime performance and optimization.

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Implementation of ray-tracing in Godot engine, via compute shaders. Focus on realtime performance and optimization.

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