forked from guibab/harbieLocator
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
4 changed files
with
160 additions
and
65 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,74 +1,23 @@ | ||
cmake_minimum_required(VERSION 2.6) | ||
project(harbieLocator) | ||
|
||
SET(MAYA_VERSION 2019 CACHE STRING "Maya version number") | ||
SET(SOURCE_FILES | ||
"harbieCurve.h" | ||
"harbieLocator.h" | ||
"shapesDefinition.h" | ||
"shapesDefinitionCurve.h" | ||
"harbieCurve.cpp" | ||
"harbieLocator.cpp" | ||
"PluginMain.cpp" | ||
) | ||
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake) | ||
SET(MAYA_VERSION 2020 CACHE STRING "Maya version number") | ||
|
||
FIND_PACKAGE(OpenGL REQUIRED) | ||
|
||
# OS Specific environment setup | ||
SET(CUSTOM_DEFINITIONS "REQUIRE_IOSTREAM;_BOOL") | ||
SET(MAYA_INSTALL_BASE_SUFFIX "") | ||
SET(MAYA_INC_SUFFIX "include") | ||
SET(MAYA_LIB_SUFFIX "lib") | ||
IF(WIN32) | ||
# Windows | ||
SET(MAYA_INSTALL_BASE_DEFAULT "C:/Program Files/Autodesk") | ||
SET(CUSTOM_DEFINITIONS "${CUSTOM_DEFINITIONS};NT_PLUGIN") | ||
ELSEIF(APPLE) | ||
# Apple | ||
SET(MAYA_INSTALL_BASE_DEFAULT "/Applications/Autodesk") | ||
SET(MAYA_INC_SUFFIX "devkit/include") | ||
SET(MAYA_LIB_SUFFIX "Maya.app/Contents/MacOS") | ||
SET(CUSTOM_DEFINITIONS "${CUSTOM_DEFINITIONS};OSMac_") | ||
ELSE(WIN32) | ||
# Linux | ||
SET(MAYA_INSTALL_BASE_DEFAULT "/usr/autodesk") | ||
SET(MAYA_INSTALL_BASE_SUFFIX "-x32") | ||
ENDIF(WIN32) | ||
|
||
SET(MAYA_INSTALL_BASE_PATH ${MAYA_INSTALL_BASE_DEFAULT} CACHE STRING | ||
"Path containing all your maya installations, like /usr/autodesk or /Applications/Autodesk/") | ||
|
||
SET(LIBRARIES ${LIBRARIES} "Foundation" "OpenMaya" "OpenMayaAnim" "OpenMayaUI" "OpenMayaRender" "clew" ${OPENGL_LIBRARIES}) | ||
|
||
SET(_MAYA_LOCATION ${MAYA_INSTALL_BASE_PATH}/maya${MAYA_VERSION}${MAYA_INSTALL_BASE_SUFFIX}) | ||
SET(_PROJECT ${PROJECT_NAME}) | ||
file(GLOB SOURCE_FILES "src/*.*") | ||
|
||
INCLUDE_DIRECTORIES(${_MAYA_LOCATION}/${MAYA_INC_SUFFIX} ${OPENGL_INCLUDE_DIRS} ${GLUT_INCLUDE_DIRS}) | ||
|
||
LINK_DIRECTORIES(${_MAYA_LOCATION}/${MAYA_LIB_SUFFIX}) | ||
|
||
ADD_LIBRARY(${_PROJECT} SHARED ${SOURCE_FILES}) | ||
TARGET_LINK_LIBRARIES(${_PROJECT} ${LIBRARIES}) | ||
|
||
SET_TARGET_PROPERTIES(${_PROJECT} PROPERTIES COMPILE_DEFINITIONS "${CUSTOM_DEFINITIONS}") | ||
SET_TARGET_PROPERTIES(${_PROJECT} PROPERTIES OUTPUT_NAME ${PROJECT_NAME}) | ||
SET_TARGET_PROPERTIES(${_PROJECT} PROPERTIES CLEAN_DIRECT_OUTPUT 1) | ||
|
||
IF (WIN32) | ||
SET_TARGET_PROPERTIES(${_PROJECT} PROPERTIES SUFFIX ".mll" ) | ||
SET_TARGET_PROPERTIES(${_PROJECT} PROPERTIES LINK_FLAGS "/export:initializePlugin /export:uninitializePlugin" ) | ||
ELSEIF(APPLE) | ||
SET_TARGET_PROPERTIES(${_PROJECT} PROPERTIES PREFIX "" ) | ||
SET_TARGET_PROPERTIES(${_PROJECT} PROPERTIES SUFFIX ".bundle" ) | ||
ELSE(WIN32) | ||
SET_TARGET_PROPERTIES(${_PROJECT} PROPERTIES PREFIX "" ) | ||
ENDIF(WIN32) | ||
FIND_PACKAGE(OpenGL REQUIRED) | ||
FIND_PACKAGE(Maya REQUIRED) | ||
|
||
set(CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR}/../output) | ||
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT ${PROJECT_NAME}) | ||
|
||
set(USERBINPATH $"C:/Users/guillaume/Documents/maya/2016.5/plug-ins") | ||
include_directories(${MAYA_INCLUDE_DIR} maya lib ${OPENGL_INCLUDE_DIRS} ${GLUT_INCLUDE_DIRS}) | ||
link_directories(${MAYA_LIBRARY_DIR}) | ||
add_library(${PROJECT_NAME} SHARED ${SOURCE_FILES}) | ||
target_link_libraries(${PROJECT_NAME} ${MAYA_LIBRARIES} ${OPENGL_LIBRARIES}) | ||
|
||
add_custom_command(TARGET ${PROJECT_NAME} | ||
POST_BUILD | ||
COMMAND ${CMAKE_COMMAND} -E copy "$(ProjectDir)/$<CONFIGURATION>/${PROJECT_NAME}.mll" "$USERBINPATH" | ||
) | ||
MAYA_PLUGIN(${PROJECT_NAME}) | ||
|
||
install(TARGETS ${PROJECT_NAME} ${MAYA_TARGET_TYPE} DESTINATION plug-ins/win64/${MAYA_VERSION}) | ||
#install(CODE "execute_process(COMMAND python ${CMAKE_CURRENT_SOURCE_DIR}/scripts/buildModFile.py)") |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,127 @@ | ||
# The MIT License (MIT) | ||
# | ||
# Copyright (c) 2015 Chad Vernon | ||
# | ||
# Permission is hereby granted, free of charge, to any person obtaining a copy | ||
# of this software and associated documentation files (the "Software"), to deal | ||
# in the Software without restriction, including without limitation the rights | ||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
# copies of the Software, and to permit persons to whom the Software is | ||
# furnished to do so, subject to the following conditions: | ||
# | ||
# The above copyright notice and this permission notice shall be included in all | ||
# copies or substantial portions of the Software. | ||
# | ||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
# SOFTWARE. | ||
|
||
# - Maya finder module | ||
# | ||
# Variables that will be defined: | ||
# MAYA_FOUND Defined if a Maya installation has been detected | ||
# MAYA_EXECUTABLE Path to Maya's executable | ||
# MAYA_<lib>_FOUND Defined if <lib> has been found | ||
# MAYA_<lib>_LIBRARY Path to <lib> library | ||
# MAYA_INCLUDE_DIR Path to the devkit's include directories | ||
# MAYA_LIBRARIES All the Maya libraries | ||
# | ||
|
||
# Set a default Maya version if not specified | ||
if(NOT DEFINED MAYA_VERSION) | ||
set(MAYA_VERSION 2016 CACHE STRING "Maya version") | ||
endif() | ||
|
||
# OS Specific environment setup | ||
set(MAYA_COMPILE_DEFINITIONS "REQUIRE_IOSTREAM;_BOOL") | ||
set(MAYA_INSTALL_BASE_SUFFIX "") | ||
set(MAYA_INC_SUFFIX "include") | ||
set(MAYA_LIB_SUFFIX "lib") | ||
set(MAYA_BIN_SUFFIX "bin") | ||
set(MAYA_TARGET_TYPE LIBRARY) | ||
if(WIN32) | ||
# Windows | ||
set(MAYA_INSTALL_BASE_DEFAULT "C:/Program Files/Autodesk") | ||
set(MAYA_COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS};NT_PLUGIN") | ||
set(OPENMAYA OpenMaya.lib) | ||
set(MAYA_PLUGIN_EXTENSION ".mll") | ||
set(MAYA_TARGET_TYPE RUNTIME) | ||
elseif(APPLE) | ||
# Apple | ||
set(MAYA_INSTALL_BASE_DEFAULT /Applications/Autodesk) | ||
set(MAYA_INC_SUFFIX "devkit/include") | ||
set(MAYA_LIB_SUFFIX "Maya.app/Contents/MacOS") | ||
set(MAYA_BIN_SUFFIX "Maya.app/Contents/bin/") | ||
set(MAYA_COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS};OSMac_") | ||
set(OPENMAYA libOpenMaya.dylib) | ||
set(MAYA_PLUGIN_EXTENSION ".bundle") | ||
else() | ||
# Linux | ||
set(MAYA_COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS};LINUX") | ||
set(MAYA_INSTALL_BASE_DEFAULT /usr/autodesk) | ||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC") | ||
if(MAYA_VERSION LESS 2016) | ||
SET(MAYA_INSTALL_BASE_SUFFIX -x64) | ||
endif() | ||
set(OPENMAYA libOpenMaya.so) | ||
set(MAYA_PLUGIN_EXTENSION ".so") | ||
endif() | ||
|
||
set(MAYA_INSTALL_BASE_PATH ${MAYA_INSTALL_BASE_DEFAULT} CACHE STRING | ||
"Root path containing your maya installations, e.g. /usr/autodesk or /Applications/Autodesk/") | ||
|
||
set(MAYA_LOCATION ${MAYA_INSTALL_BASE_PATH}/Maya${MAYA_VERSION}${MAYA_INSTALL_BASE_SUFFIX}) | ||
|
||
# Maya library directory | ||
find_path(MAYA_LIBRARY_DIR ${OPENMAYA} | ||
PATHS | ||
${MAYA_LOCATION} | ||
$ENV{MAYA_LOCATION} | ||
PATH_SUFFIXES | ||
"${MAYA_LIB_SUFFIX}/" | ||
DOC "Maya library path" | ||
) | ||
|
||
# Maya include directory | ||
find_path(MAYA_INCLUDE_DIR maya/MFn.h | ||
PATHS | ||
${MAYA_LOCATION} | ||
$ENV{MAYA_LOCATION} | ||
PATH_SUFFIXES | ||
"${MAYA_INC_SUFFIX}/" | ||
DOC "Maya include path" | ||
) | ||
|
||
# Maya libraries | ||
set(_MAYA_LIBRARIES OpenMaya OpenMayaAnim OpenMayaFX OpenMayaRender OpenMayaUI Foundation clew) | ||
foreach(MAYA_LIB ${_MAYA_LIBRARIES}) | ||
find_library(MAYA_${MAYA_LIB}_LIBRARY NAMES ${MAYA_LIB} PATHS ${MAYA_LIBRARY_DIR} | ||
NO_DEFAULT_PATH) | ||
if (MAYA_${MAYA_LIB}_LIBRARY) | ||
set(MAYA_LIBRARIES ${MAYA_LIBRARIES} ${MAYA_${MAYA_LIB}_LIBRARY}) | ||
endif() | ||
endforeach() | ||
|
||
if (APPLE AND ${CMAKE_CXX_COMPILER_ID} MATCHES "Clang") | ||
# Clang and Maya needs to use libstdc++ | ||
set(MAYA_CXX_FLAGS "-std=c++0x -stdlib=libstdc++") | ||
endif() | ||
|
||
include(FindPackageHandleStandardArgs) | ||
find_package_handle_standard_args(Maya DEFAULT_MSG MAYA_INCLUDE_DIR MAYA_LIBRARIES) | ||
|
||
function(MAYA_PLUGIN _target) | ||
if (WIN32) | ||
set_target_properties(${_target} PROPERTIES | ||
LINK_FLAGS "/export:initializePlugin /export:uninitializePlugin" | ||
) | ||
endif() | ||
set_target_properties(${_target} PROPERTIES | ||
COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS}" | ||
PREFIX "" | ||
SUFFIX ${MAYA_PLUGIN_EXTENSION}) | ||
endfunction() |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
setlocal | ||
|
||
SET MAYA_VERSION=2022 | ||
SET BUILD=mayabuild_%MAYA_VERSION% | ||
SET COMPILER=Visual Studio 15 2017 Win64 | ||
|
||
SET PFX=%~dp0 | ||
cd %PFX% | ||
rmdir %BUILD% /s /q | ||
mkdir %BUILD% | ||
cd %BUILD% | ||
|
||
cmake ^ | ||
-DMAYA_VERSION=%MAYA_VERSION% ^ | ||
-G "%COMPILER%" ..\ | ||
|
||
cmake --build . --config Release --target Install | ||
|
||
pause |
File renamed without changes.