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Hi I'm new to Malt and it is a tiny bit overwhelming :) I'm trying to set up a shader with thicker outlines and thinner inlines, so far so good. What I'd also would like to achieve is the ability to have all sharp edges always be drawn with a line, even if they are in the middle of a flat surface.. |
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Hello! Sorry for the super late reply. As a workaround, you could assign a different custom ID to each "sharp island" to have lines drawn between them. I have a working prototype that draws lines on edges marked as freestyle edges along other geometry based line types, but it's still WIP. |
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Hello! Sorry for the super late reply.
Sadly, that's not doable at the moment.
As a workaround, you could assign a different custom ID to each "sharp island" to have lines drawn between them.
See this thread for reference: #296
I have a working prototype that draws lines on edges marked as freestyle edges along other geometry based line types, but it's still WIP.