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Implement the global
eval()
function (#2041)
This Pull Request fixes/closes #948. It changes the following: - Implement the global `eval()` function. Runtime code evaluation brings some challenges for environments. Currently the setting and getting of variable bindings is done via indices that are calculated at compile time. This prevents costly hashmap lookups at runtime. Evaluiation at runtime needs access to existing compile time environments. This is a relatively easy change. We wrap compile time environments in `Gc` and make them accessible at runtime. Because `eval()` can add var bindings to existing function environments, we have to adjust the environments for this. Because we cannot recompile all previously stored binding indices, we have to fallback to hashmap lookups at runtime. To prevent this from tanking our performance we add a flag to each environment that marks if any `eval()` has been executed in that environment (or outer environments). This makes it possible to retain the performance of precompiled environment lookups while having a fallback for `eval()`. TLDR: `eval()` is not only horribly unsafe but also a burden for performance. [Never use eval()!](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/eval#never_use_eval!)
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//! This module implements the global `eval` function. | ||
//! | ||
//! The `eval()` function evaluates JavaScript code represented as a string. | ||
//! | ||
//! More information: | ||
//! - [ECMAScript reference][spec] | ||
//! - [MDN documentation][mdn] | ||
//! | ||
//! [spec]: https://tc39.es/ecma262/#sec-eval-x | ||
//! [mdn]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/eval | ||
use crate::{ | ||
builtins::{function::Function, BuiltIn, JsArgs}, | ||
object::{JsObject, ObjectData}, | ||
property::Attribute, | ||
Context, JsValue, | ||
}; | ||
use boa_profiler::Profiler; | ||
use rustc_hash::FxHashSet; | ||
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#[derive(Debug, Clone, Copy)] | ||
pub(crate) struct Eval; | ||
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impl BuiltIn for Eval { | ||
const NAME: &'static str = "eval"; | ||
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const ATTRIBUTE: Attribute = Attribute::READONLY | ||
.union(Attribute::NON_ENUMERABLE) | ||
.union(Attribute::PERMANENT); | ||
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fn init(context: &mut Context) -> Option<JsValue> { | ||
let _timer = Profiler::global().start_event(Self::NAME, "init"); | ||
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let object = JsObject::from_proto_and_data( | ||
context.intrinsics().constructors().function().prototype(), | ||
ObjectData::function(Function::Native { | ||
function: Self::eval, | ||
constructor: false, | ||
}), | ||
); | ||
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Some(object.into()) | ||
} | ||
} | ||
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impl Eval { | ||
/// `19.2.1 eval ( x )` | ||
/// | ||
/// More information: | ||
/// - [ECMAScript reference][spec] | ||
/// | ||
/// [spec]: https://tc39.es/ecma262/#sec-eval-x | ||
fn eval(_: &JsValue, args: &[JsValue], context: &mut Context) -> Result<JsValue, JsValue> { | ||
// 1. Return ? PerformEval(x, false, false). | ||
Self::perform_eval(args.get_or_undefined(0), false, false, context) | ||
} | ||
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/// `19.2.1.1 PerformEval ( x, strictCaller, direct )` | ||
/// | ||
/// More information: | ||
/// - [ECMAScript reference][spec] | ||
/// | ||
/// [spec]: https://tc39.es/ecma262/#sec-performeval | ||
pub(crate) fn perform_eval( | ||
x: &JsValue, | ||
direct: bool, | ||
strict: bool, | ||
context: &mut Context, | ||
) -> Result<JsValue, JsValue> { | ||
// 1. Assert: If direct is false, then strictCaller is also false. | ||
if !direct { | ||
debug_assert!(!strict); | ||
} | ||
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// 2. If Type(x) is not String, return x. | ||
let x = if let Some(x) = x.as_string() { | ||
x.clone() | ||
} else { | ||
return Ok(x.clone()); | ||
}; | ||
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// Because of implementation details the following code differs from the spec. | ||
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// Parse the script body (11.a - 11.d) | ||
// TODO: Implement errors for 11.e - 11.h | ||
let body = match context.parse(x.as_bytes()).map_err(|e| e.to_string()) { | ||
Ok(body) => body, | ||
Err(e) => return context.throw_syntax_error(e), | ||
}; | ||
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// 12 - 13 are implicit in the call of `Context::compile_with_new_declarative`. | ||
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// Because our environment model does not map directly to the spec this section looks very different. | ||
// 14 - 33 are in the following section, together with EvalDeclarationInstantiation. | ||
if direct { | ||
// If the call to eval is direct, the code is executed in the current environment. | ||
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// Poison the current environment, because it may contain new declarations after/during eval. | ||
context.realm.environments.poison_current(); | ||
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// Set the compile time environment to the current running environment and save the number of current environments. | ||
context.realm.compile_env = context.realm.environments.current_compile_environment(); | ||
let environments_len = context.realm.environments.len(); | ||
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// Error if any var declaration in the eval code already exists as a let/const declaration in the current running environment. | ||
let mut vars = FxHashSet::default(); | ||
body.var_declared_names_new(&mut vars); | ||
if let Some(name) = context | ||
.realm | ||
.environments | ||
.has_lex_binding_until_function_environment(&vars) | ||
{ | ||
let name = context.interner().resolve_expect(name); | ||
let msg = format!("variable declaration {name} in eval function already exists as lexically declaration"); | ||
return context.throw_syntax_error(msg); | ||
} | ||
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// Compile and execute the eval statement list. | ||
let code_block = context.compile_with_new_declarative(&body, strict)?; | ||
context | ||
.realm | ||
.environments | ||
.extend_outer_function_environment(); | ||
let result = context.execute(code_block); | ||
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// Pop any added runtime environments that where not removed during the eval execution. | ||
context.realm.environments.truncate(environments_len); | ||
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result | ||
} else { | ||
// If the call to eval is indirect, the code is executed in the global environment. | ||
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// Poison all environments, because the global environment may contain new declarations after/during eval. | ||
context.realm.environments.poison_all(); | ||
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// Pop all environments before the eval execution. | ||
let environments = context.realm.environments.pop_to_global(); | ||
let environments_len = context.realm.environments.len(); | ||
context.realm.compile_env = context.realm.environments.current_compile_environment(); | ||
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// Compile and execute the eval statement list. | ||
let code_block = context.compile_with_new_declarative(&body, false)?; | ||
let result = context.execute(code_block); | ||
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// Restore all environments to the state from before the eval execution. | ||
context.realm.environments.truncate(environments_len); | ||
context.realm.environments.extend(environments); | ||
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result | ||
} | ||
} | ||
} |
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