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BorzGBC

Gameboy Color Emulator written in Go. Multiplatform and based in SDL.

The emulator is not cycle-accurate, but it can still run many GB and GBC roms.

Compilation and Usage

To compile, just run make in the project directory. You need libsdl installed in your system.

To run the emulator, run:

$ ./borzgbc /path/to/rom

Tests

To run the test suite, pull the submodule:

$ git submodule update --init

then, run the tests:

$ go test

Keymappings

The keymappings are the following:

action key
A Z
B X
Start Enter
Select Backspace
Up/Down/Left/Right ArrowKeys
Save State (slot 1, 2, 3, 4) F1, F2, F3, F4
Load State (slot 1, 2, 3, 4) F5, F6, F7, F8
Fast Forward Mode (up to 8x) F
Slow Mode (0.5x) G
Mute M

Documentation

Credits

  • The APU implementation is taken from goboy emulator

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A GBC Emulator

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