Releases: brdgm/terra-mystica-solo-helper
Releases · brdgm/terra-mystica-solo-helper
1.1.14
What's Changed
- Exclude assets not required at runtime by @stefanseifert in #5
- Improve support for older browsers/devices by @stefanseifert in #6
Full Changelog: 1.1.13...1.1.14
1.1.13
What's Changed
- Do not take a bonus card when passing in round 6 by @stefanseifert in #4
Full Changelog: 1.1.12...1.1.13
1.1.12
What's Changed
- Switch to pinia store by @stefanseifert in #3
- Fix typos in EN/DE translations
Full Changelog: 1.1.11...1.1.12
1.1.11
- Automa setup: Make explicit when faction does not advance on cult track at all
- End game scoring: Show area scoring first
- Symbionts: Explicitly name terrain priority for youth ATP card
- Powermongers: Show ongoing benefit info also for trade action (which might incur gaining 2 or more power from a structure)
1.1.10
- Fix "Wanderer" faction name in german translation
- Merchants of the Seas: Setup note that scoring tile cannot be used
- Setup game: Place dwellings before taking round bonus cards
- Setup game: Note to place dock marker for Merchants of the Seas
- Turn state: Eliminate all previous "future" turns when storing turn
1.1.9
- Add Matomo tracking (cookie-less, anonymized, GDPR-compliant)
1.1.8
- Fix display of dotted underline on iOS devices
1.1.7
- Fix tiebreaker rule for transform an build with "Greatest Distance"/"Stronghold and Sanctuary" final scoring tile
- Remove duplicate "Block Power Action" for *2 Merchants of the Seas card
- Fix zoom percentage display after reloading the app
1.1.6
- Switch to Vite (development tooling)
⚠ You may encounter once a problem with auto-updating the application, showing the "Refresh Application" dialog again and again. This should go away if you close the browser/application and open it again (or do a force-refresh in the browser).
1.1.5
- Add donation button