Stability(est!) Release
Fixed a few more issues that remained from the previous release!
- Optimized World.propagateEntityAffineMatrix3.
- Fixed key binding for Wipe.
- Removed key bindings to propagation ops as they're just too dangerous.
- Attempted Relation.relate fix.
- Added ability for user to specify a default group in the screen dispatcher to fix issue.
- Fixed 'When reloading a model with multiple meshes, meshes might not be visible until editor restart.' #877