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Add mapper
ocornut#51
and ocornut#52
MAPPER_GG_{30,52}_in_1_FFF6_…
…FFFE_FFF7_FFFF for "Gear 30/52 in 1 [Sonic] (Unl)" --- I've been calling it "Gear 52 in 1 [Sonic] (Unl)" but the actual names are different: 52 IN 1 [menu] 30 IN 1 [alternate "ghost data" menu] GEAR 52 IN 1 [label and box] The label and the back of the box also say: 畫面選遊戲 (i.e."game selection on screen") SCREEN SELECT There is a game listing in English and traditional Chinese on the back of the box This is a 2MB ROM containing 26 distinct games, including 13 Game Gear games and 13 SMS games; they are: GG: Columns, Pengo, Woody Pop, Pac-Man, Galaga '91, Sonic The Hedgehog, Out Run (JP, KR), Alien Syndrome, Halley Wars, Wonder Boy, G-Loc Air Battle, Magical Taruruuto-kun, The GG Shinobi (JP); SMS: Bank Panic (EU, DE, IT, BR), Astro Flash, Super Tetris, Seishun Scandal (JP), Spy vs Spy (JP, KR), Teddy Boy Blues (JP), Ghost House, Satellite-7 (JP), Hang On (EU, AU, BR, DE, IT), Great Soccer (JP), Super Tennis (US, EU, DE), Great Baseball [JP] (JP), Fushigi no Oshiro Pit Pot (JP, KR) Swapping the positions of the first and second megabytes produces "Gear 30 in 1 [Sonic] [Gear 52 in 1] (Unl)" which is identical except that it eliminates most of the duplicate games, and the mapper behaves slightly differently (one bit is inverted, and one register is interpreted slightly differently) This is a GG multi I have two copies of: one semi-functional, the other completely non-functional. There are indications in the menu ROM that a very similar 30-in-1 used almost exactly the same ROM and played the same games. The actual number of distinct games seems to be 26 in both cases. Dumping the semi-functional ROM involved a bunch of trial and error. The dumping script helped but some parts I had to redump manually in smaller pieces, especially in the second megabyte. Dumping script fragment: ``` // Gear 52 in 1 [Sonic] (Unl) local dump_bias = (use_g52in1 - 1) * max_dump_size; local redump_override = 0; // /* Magical Taruruuto-kun */ 0xa8; for (local offset = dump_bias; offset < (rom_size + dump_bias); offset += 0x8000) { local page = offset / 0x4000; local scrambled_page = page ^ ((page & 0x40) ? 0xC0 : 0x00); if (redump_override) { scrambled_page = redump_override; } cpu_write(d, 0xDFF6, 0x00); cpu_write(d, 0xFFF6, 0x00); cpu_write(d, 0xFFF6, 0x00); cpu_write(d, 0xDFF6, 0x00); cpu_write(d, 0xDFFE, 0x00); cpu_write(d, 0xFFFE, 0x00); cpu_write(d, 0xFFFE, 0x00); cpu_write(d, 0xDFFE, 0x00); cpu_write(d, 0xDFF7, 0x00); cpu_write(d, 0xFFF7, 0x00); cpu_write(d, 0xFFF7, 0x00); cpu_write(d, 0xDFF7, 0x00); cpu_write(d, 0xDFFE, 1); cpu_write(d, 0xFFFE, 1); cpu_write(d, 0xFFFE, 1); cpu_write(d, 0xDFFE, 1); cpu_write(d, 0xDFFF, 2); cpu_write(d, 0xFFFF, 2); cpu_write(d, 0xFFFF, 2); cpu_write(d, 0xDFFF, 2); cpu_write(d, 0xFFF6, 0x00); cpu_write(d, 0xFFF6, 0x00); cpu_write(d, 0xDFF6, 0x00); cpu_write(d, 0xDFFE, scrambled_page); cpu_write(d, 0xFFFE, scrambled_page); cpu_write(d, 0xFFFE, scrambled_page); cpu_write(d, 0xFFFE, scrambled_page); cpu_write(d, 0xDFFE, scrambled_page); cpu_write(d, 0xDFF7, scrambled_page >> 4); cpu_write(d, 0xFFF7, scrambled_page >> 4); cpu_write(d, 0xFFF7, scrambled_page >> 4); cpu_write(d, 0xFFF7, scrambled_page >> 4); cpu_write(d, 0xDFF7, scrambled_page >> 4); cpu_write(d, 0xDFFE, 1); cpu_write(d, 0xFFFE, 1); cpu_write(d, 0xFFFE, 1); cpu_write(d, 0xDFFE, 1); if (! (page & 0x0F)) { cpu_read(d, 0x0000, 0x8000); } else { cpu_write(d, 0xDFFE, page & 0x0F); cpu_write(d, 0xFFFE, page & 0x0F); cpu_write(d, 0xFFFE, page & 0x0F); cpu_write(d, 0xDFFE, page & 0x0F); cpu_write(d, 0xDFFF, (page | 1) & 0x0F); cpu_write(d, 0xFFFF, (page | 1) & 0x0F); cpu_write(d, 0xFFFF, (page | 1) & 0x0F); cpu_write(d, 0xDFFF, (page | 1) & 0x0F); cpu_read(d, 0x4000, 0x8000); } } ``` At startup the menu writes 0x04 to 0xFFF6. It then checks the byte at 0x00CD. If it finds 0xC9, it then writes 0x00 to 0xFFF6 and then draws the "52 IN 1" menu. Otherwise it writes 0x00 to FFF6 and then draws the "30 IN 1" menu. My ROM is configured for "52 in 1" mode. Both versions have the same game list, the only difference is the number of duplicate (possibly trained) extra menu items. Selecting a menu item writes either 0x00 or 0x04 to 0xFFF6, then a game-specifc number to 0xFFFE, and finally the upper four bits of that same number right-shifted 4 bits to 0xFFF7. NOTE: The menu uses a movable harpoon cursor "⇀" to mark the current selection. Its initial position is shown in each screen below. One of the menu items has text that is rendered in SMS-accessible VRAM outside the GG visible screen area. The GG-invisible portion is from the column marked with "┊" onward. The 52-in-1 menu variant as seen with my ROM: 52 in 1 menu screen 1: ``` 52 IN 1 ┊ ┊ PUSH ↑.↓.1.2.START ┊ ┊ 01.SONIC ┊ [0xFFF6=0x00, 0xFFFE=0x30, 0xFFF7=0x03]; it's [GG] part-30-sonic-the-hedgehog-256k.gg 02.GG NINJA ┊ [0xFFF6=0x00, 0xFFFE=0xB0, 0xFFF7=0x0B]; it's [GG] part-70-The GG Shinobi (JP)-256k.gg 03.GALAGA 91 ┊ [0xFFF6=0x00, 0xFFFE=0x68, 0xFFF7=0x06]; it's [GG] part-28-galaga-91-128k.gg 04.OUT RUN ┊ [0xFFF6=0x00, 0xFFFE=0xC0, 0xFFF7=0x0C]; it's [GG] part-40-Out Run (JP,KR)-128k.gg ⇀05.ALIEN SYNDROME ┊ [0xFFF6=0x00, 0xFFFE=0xC8, 0xFFF7=0x0C]; it's [GG] part-48-alien-syndrome-128k.gg 06.HALLEY WARS ┊ [0xFFF6=0x00, 0xFFFE=0xD0, 0xFFF7=0x0D]; it's [GG] part-50-halley-wars-128k.gg 07.WONDER BOY ┊ [0xFFF6=0x00, 0xFFFE=0xD8, 0xFFF7=0x0D]; it's [GG] part-58-wonder-boy-128k.gg 08.AIR BATTLE ┊ [0xFFF6=0x00, 0xFFFE=0xE0, 0xFFF7=0x0E]; it's [GG] part-60-g-loc-air-battle-128k.gg 09.MAGICAL DOROPIE┊ [0xFFF6=0x00, 0xFFFE=0xE8, 0xFFF7=0x0E]; it's [GG] part-68-magical-taruruuto-kun-128k.gg 10.TETRIS ┊ [0xFFF6=0x04, 0xFFFE=0x50, 0xFFF7=0x05]; it's [SMS-GG] part-10-super-tetris-64k.sms ``` 52 in 1 menu screen 2: ``` 52 IN 1 ┊ ┊ PUSH ↑.↓.1.2.START ┊ ┊ 11.PAC MAN ┊ [0xFFF6=0x00, 0xFFFE=0x48, 0xFFF7=0x04]; it's [GG] part-08-pac-man-64k.gg 12.COLUMNS ┊ [0xFFF6=0x00, 0xFFFE=0x42, 0xFFF7=0x04]; it's [GG] part-02-columns-32k.gg 13.PENGO ┊ [0xFFF6=0x00, 0xFFFE=0x44, 0xFFF7=0x04]; it's [GG] part-04-pengo-32k.gg 14.WOODY POP ┊ [0xFFF6=0x00, 0xFFFE=0x46, 0xFFF7=0x04]; it's [GG] part-06-woody-pop-32k.gg ⇀15.SPY VS SPY ┊ [0xFFF6=0x04, 0xFFFE=0x56, 0xFFF7=0x05]; it's [SMS-GG] part-16-Spy vs Spy (JP,KR)-32k.sms 16.BASEBALL ┊ [0xFFF6=0x04, 0xFFFE=0x64, 0xFFF7=0x06]; it's [SMS-GG] part-24-Great Baseball [JP] (JP)-32k.sms 17.ASTRO FLASH ┊ [0xFFF6=0x04, 0xFFFE=0x4E, 0xFFF7=0x04]; it's [SMS-GG] part-0e-astro-flash-32k.sms 18.MY HERO ┊ [0xFFF6=0x04, 0xFFFE=0x54, 0xFFF7=0x05]; it's [SMS-GG] part-14-Seishun Scandal (JP)-32k.sms 19.PIP POT ┊ [0xFFF6=0x04, 0xFFFE=0x66, 0xFFF7=0x06]; it's [SMS-GG] part-26-Fushigi no Oshiro Pit Pot (JP,KR)-32k.sms 20.TEDDY BOY ┊ [0xFFF6=0x04, 0xFFFE=0x58, 0xFFF7=0x05]; it's [SMS-GG] part-18-Teddy Boy Blues (JP)-32k.sms ``` 52 in 1 menu screen 3: ``` 52 IN 1 ┊ ┊ PUSH ↑.↓.1.2.START ┊ ┊ 21.GOUST HOUSE ┊ [0xFFF6=0x04, 0xFFFE=0x5A, 0xFFF7=0x05]; it's [SMS-GG] part-1a-ghost-house-32k.sms 22.SATELLITE 7 ┊ [0xFFF6=0x04, 0xFFFE=0x5C, 0xFFF7=0x05]; it's [SMS-GG] part-1c-Satellite 7 (JP)-32k.sms 23.HANG ON ┊ [0xFFF6=0x04, 0xFFFE=0x5E, 0xFFF7=0x05]; it's [SMS-GG] part-1e-Hang On (EU,AU,BR,DE,IT)-32k.sms 24.SOCCER ┊ [0xFFF6=0x04, 0xFFFE=0x60, 0xFFF7=0x06]; it's [SMS-GG] part-20-Great Soccer (JP)-32k.sms ⇀25.TENNIS ┊ [0xFFF6=0x04, 0xFFFE=0x62, 0xFFF7=0x06]; it's [SMS-GG] part-22-Super Tennis (US,EU,DE)-32k.sms 26.BANK PANIC ┊ [0xFFF6=0x04, 0xFFFE=0x4C, 0xFFF7=0x04]; it's [SMS-GG] part-0c-Bank Panic (EU,DE,IT,BR)-32k.sms 27.LUCK SONIC ┊ [0xFFF6=0x00, 0xFFFE=0x30, 0xFFF7=0x03]; it's [GG] part-30-sonic-the-hedgehog-256k.gg 28.GALAGA ┊ [0xFFF6=0x00, 0xFFFE=0x68, 0xFFF7=0x06]; it's [GG] part-28-galaga-91-128k.gg 29.MR PACMAN ┊ [0xFFF6=0x00, 0xFFFE=0x48, 0xFFF7=0x04]; it's [GG] part-08-pac-man-64k.gg 30.PENGO EGG ┊ [0xFFF6=0x00, 0xFFFE=0x44, 0xFFF7=0x04]; it's [GG] part-04-pengo-32k.gg ``` 52 in 1 menu screen 4: ``` 52 IN 1 ┊ ┊ PUSH ↑.↓.1.2.START ┊ ┊ 31.BOM BOM BALL ┊ [0xFFF6=0x00, 0xFFFE=0x46, 0xFFF7=0x04]; it's [GG] part-06-woody-pop-32k.gg 32.SUPER SONIC ┊ [0xFFF6=0x00, 0xFFFE=0x30, 0xFFF7=0x03]; it's [GG] part-30-sonic-the-hedgehog-256k.gg 33.LIFE GALAGA ┊ [0xFFF6=0x00, 0xFFFE=0x68, 0xFFF7=0x06]; it's [GG] part-28-galaga-91-128k.gg 34.PUSH EGG ┊ [0xFFF6=0x00, 0xFFFE=0x44, 0xFFF7=0x04]; it's [GG] part-04-pengo-32k.gg ⇀35.LIFE PACMAN ┊ [0xFFF6=0x00, 0xFFFE=0x48, 0xFFF7=0x04]; it's [GG] part-08-pac-man-64k.gg 36.ARKANOID ┊ [0xFFF6=0x00, 0xFFFE=0x46, 0xFFF7=0x04]; it's [GG] part-06-woody-pop-32k.gg 37.SUPER PACMAN ┊ [0xFFF6=0x00, 0xFFFE=0x48, 0xFFF7=0x04]; it's [GG] part-08-pac-man-64k.gg 38.BIG GALAGA ┊ [0xFFF6=0x00, 0xFFFE=0x68, 0xFFF7=0x06]; it's [GG] part-28-galaga-91-128k.gg 39.F1 CAR ┊ [0xFFF6=0x00, 0xFFFE=0xC0, 0xFFF7=0x0C]; it's [GG] part-40-Out Run (JP,KR)-128k.gg 40.MAGICAL ┊ [0xFFF6=0x00, 0xFFFE=0xE8, 0xFFF7=0x0E]; it's [GG] part-68-magical-taruruuto-kun-128k.gg ``` 52 in 1 menu screen 5: ``` 52 IN 1 ┊ ┊ PUSH ↑.↓.1.2.START ┊ ┊ 41.SUPER GALAGA ┊ [0xFFF6=0x00, 0xFFFE=0x68, 0xFFF7=0x06]; it's [GG] part-28-galaga-91-128k.gg 42.SYNDROME ┊ [0xFFF6=0x00, 0xFFFE=0xC8, 0xFFF7=0x0C]; it's [GG] part-48-alien-syndrome-128k.gg 43.ADVENTURE ISLAND [0xFFF6=0x00, 0xFFFE=0xD8, 0xFFF7=0x0D]; it's [GG] part-58-wonder-boy-128k.gg 44.HALLEY STAR ┊ [0xFFF6=0x00, 0xFFFE=0xD0, 0xFFF7=0x0D]; it's [GG] part-50-halley-wars-128k.gg ⇀45.GALAXIAN ┊ [0xFFF6=0x00, 0xFFFE=0x68, 0xFFF7=0x06]; it's [GG] part-28-galaga-91-128k.gg 46.FIRE BATTLE ┊ [0xFFF6=0x00, 0xFFFE=0xE0, 0xFFF7=0x0E]; it's [GG] part-60-g-loc-air-battle-128k.gg 47.DOROPIE ┊ [0xFFF6=0x00, 0xFFFE=0xE8, 0xFFF7=0x0E]; it's [GG] part-68-magical-taruruuto-kun-128k.gg 48.TT NINJA ┊ [0xFFF6=0x00, 0xFFFE=0xB0, 0xFFF7=0x0B]; it's [GG] part-70-The GG Shinobi (JP)-256k.gg 49.LUCK BOY ┊ [0xFFF6=0x00, 0xFFFE=0xD8, 0xFFF7=0x0D]; it's [GG] part-58-wonder-boy-128k.gg 50.PENGO RUN ┊ [0xFFF6=0x00, 0xFFFE=0x44, 0xFFF7=0x04]; it's [GG] part-04-pengo-32k.gg ``` 52 in 1 menu screen 6: ``` 52 IN 1 ┊ ┊ PUSH ↑.↓.1.2.START ┊ ┊ ⇀51.SUPER GALAXIAN ┊ [0xFFF6=0x00, 0xFFFE=0x68, 0xFFF7=0x06]; it's [GG] part-28-galaga-91-128k.gg 52.SPEC SONIC ┊ [0xFFF6=0x00, 0xFFFE=0x30, 0xFFF7=0x03]; it's [GG] part-30-sonic-the-hedgehog-256k.gg ``` The 30-in-1 menu variant reachable if the other ROM variant is found: (mapper writes are identical to the first three menu screens of the 52-in-1 variant) 30 in 1 menu screen 1: ``` 30 IN 1 ┊ ┊ PUSH ↑.↓.1.2.START ┊ ┊ 01.SONIC ┊ 02.GG NINJA ┊ 03.GALAGA 91 ┊ 04.OUT RUN ┊ ⇀05.ALIEN SYNDROME ┊ 06.HALLEY WARS ┊ 07.WONDER BOY ┊ 08.AIR BATTLE ┊ 09.MAGICAL DOROPIE┊ 10.TETRIS ┊ ``` 30 in 1 menu screen 2: ``` 30 IN 1 ┊ ┊ PUSH ↑.↓.1.2.START ┊ ┊ 11.PAC MAN ┊ 12.COLUMNS ┊ 13.PENGO ┊ 14.WOODY POP ┊ ⇀15.SPY VS SPY ┊ 16.BASEBALL ┊ 17.ASTRO FLASH ┊ 18.MY HERO ┊ 19.PIP POT ┊ 20.TEDDY BOY ┊ ``` 30 in 1 menu screen 3: ``` 30 IN 1 ┊ ┊ PUSH ↑.↓.1.2.START ┊ ┊ 21.GOUST HOUSE ┊ 22.SATELLITE 7 ┊ 23.HANG ON ┊ 24.SOCCER ┊ ⇀25.TENNIS ┊ 26.BANK PANIC ┊ 27.LUCK SONIC ┊ 28.GALAGA ┊ 29.MR PACMAN ┊ 30.PENGO EGG ┊ ``` ROM fingerprint info: 2.0M Gear 52 in 1 [Sonic] (Unl).gg crc32:66e96412 mekacrc:80C02AAC9B351DFD md5:68393c580389837b3e20f52a4eed93bb sha1:7eae1417a4c6831cbe2cf082c5d13b9c2b9df677 sha256:ace920be04374b57c53f783913e2020b552f87570a488af6d25aad64fe0dc2a1 Alternate version with first and second megabyte reversed: 2.0M Gear 30 in 1 [Sonic] [Gear 52 in 1] (Unl).gg crc32:d17091a3 mekacrc:80C02AAC9B351DFD md5:c648b2bcaa0e268901aa9b877e89c802 sha1:efc639275fee4ab2bc69dc2b969f526ce0851a35 sha256:eb140887ff1d3d442451cf1d61d4fcfef7c5e7f654585576b9e6397b0d550c43 The individual sections: 32K part-00-menu-32k.gg crc32:24b8f215 mekacrc:53D62FE058E72C5D md5:1996481563b68b4a8e8bc3a56b798f9c sha1:d8b38698ee0b73b4413a7f1e11c5b572921f1bba sha256:3c0b21ccfc54460ab4762c7f2d12705eff0cc169e07dccf7f90417cc094a04ca 32K part-02-columns-32k.gg crc32:7316423e mekacrc:1DE54704572F032A md5:bfcf0e46ec8df8a51776bd2315b859fc sha1:26d407e8389a5564b836f0a68585a935ca019802 sha256:73f6012c1a92bcc96497668cdecfb3b592162c6b39a8c7efb8b9dc3931380561 32K part-04-pengo-32k.gg crc32:e7d8fdb6 mekacrc:7B42713471EBDE64 md5:23c3360edaaa0725d75b566ae94fd3d6 sha1:6fe8964085f0be20dca264f656edd7635aeaa016 sha256:b1f4c825bd225b7d04227968a7a287ac7c2bb4e806df0c4545fb7beb8351ad63 32K part-06-woody-pop-32k.gg crc32:b7499a4d mekacrc:902C48DEE1130129 md5:13ce68a3fa3c9420c8723f8a70caa7ae sha1:f7b1c87c7d06d036977a25f5045a2695059f2682 sha256:3ef8d80559d163b6f6e3a8aadfa9713532f29956e00df31e55e2a166c4fb90f7 64K part-08-pac-man-64k.gg crc32:1569a586 mekacrc:F469D7917B02B707 md5:97ce7e8926b45452fed504926c3486f3 sha1:78c079bd22d3884e006e900db9336403ded526d7 sha256:b2baca149ede6f43a86c8a6e6863dc766e17055ebef119047a5ee6f7e4a39bfe 32K part-0c-Bank Panic (EU,DE,IT,BR)-32k.sms crc32:655fb1f4 mekacrc:D8A13BCA59CD77E5 md5:7a5d3b9963e316cb7f73bbdc2a7311c6 sha1:661bbe20f01b7afb242936d409fdd30420c6de5f sha256:1f71d828b34afa62ffdd02a7adae69a2377bb4c3e2681172dc11f5bb9e955af5 32K part-0e-astro-flash-32k.sms crc32:ea5692a8 mekacrc:2D22172DD72A88E4 md5:9d9aac5b483d3e750ba120959aaaac20 sha1:94a0c358ef4e4c13ae2dc03558a0d5f46a28efd9 sha256:bf22972cc6e88a0eb3a6f2e483fa769ba4a5573edfe421dbfa75a6697053bef7 64K part-10-super-tetris-64k.sms crc32:419afc00 mekacrc:280B5C2B35293BAD md5:3238068e6fe6f1f4463c4e6aee171fcb sha1:ca3d1b5c0ec7f3fef41da8439d553d32f9395870 sha256:df3fe4701cfdc94e64c2f524647363c7218c6b7596236203d25763ad23bd8f76 32K part-14-Seishun Scandal (JP)-32k.sms crc32:f0ba2bc6 mekacrc:A2297AFAC9472988 md5:fb2ad2524646bd069e3ec1b51fd7eb39 sha1:6942f38e608cc7d70cf9cc8c13ee8c22e4b81679 sha256:5c86b5f3531518e20bb875a05e26430aa3fbd3d162164da807826eb4bc4b262c 32K part-16-Spy vs Spy (JP,KR)-32k.sms crc32:d41b9a08 mekacrc:440AA3B0518BF192 md5:2a6ee78e2617886fe540dcb8a1500e90 sha1:c5e004b34d6569e6e1d99bff6be940f308e2c39f sha256:e3df51893d16e512cadf3723a58f143dc679127fbe4444662be63fafb4b2a777 32K part-18-Teddy Boy Blues (JP)-32k.sms crc32:316727dd mekacrc:BBE8D843FF8FF6BE md5:de5d6c9e1349844b74f53caaf2af680b sha1:fb61c04f30c83733fdbf503b16e17aa8086932df sha256:42de9fc6028da76b4991ba81b3a666c9ae303e269d8f55c715f6518dcadb8773 32K part-1a-ghost-house-32k.sms crc32:dc4f3fcf mekacrc:797F30E6ED699408 md5:7f8321013d55170ae4a8cf5b964f6c2c sha1:8f10d4c3752f09208ced55d5fe772110807eb8bd sha256:75fd684bbf8d9f4c2fb85b6528939224b61ed9f0df5d765510071bb3364d9ce1 32K part-1c-Satellite 7 (JP)-32k.sms crc32:16249e19 mekacrc:ABFBCE1810529280 md5:eac6a843975c50e39eb32f764da2a5ac sha1:88fc5596773ea31eda8ae5a8baf6f0ce5c3f7e5e sha256:3e659f15fbcc6511dfeb2112762074a8441479bb33887d196eb343e124d14fe5 32K part-1e-Hang On (EU,AU,BR,DE,IT)-32k.sms crc32:071b045e mekacrc:F0A23277115075EF md5:2864be0d35269c5030a7f297f70e3ac3 sha1:e601257f6477b85eb0b25a5b6d46ebc070d8a05a sha256:0d35d0e232d64e714fa5d07e45acaf01ea9fb5a8f88fe9ac8018719ac2818d6f 32K part-20-Great Soccer (JP)-32k.sms crc32:2d7fd7ef mekacrc:68A3CEF02BC61B2B md5:0ed883302e87ca46c1c1a55660e17900 sha1:110536303b7bccc193bef4437ba5a9eb6fd4ac8e sha256:b2a524164e1a0a264dc4ac7cb29742293b3384b9369e0ce0cf2ab5ca2b50a1cd 32K part-22-Super Tennis (US,EU,DE)-32k.sms crc32:914514e3 mekacrc:F799F9C458560EF7 md5:2db9404fe79593fd2379921ca822103a sha1:67787f3f29a5b5e74b5f6a636428da4517a0f992 sha256:5fb097b508a482c29f12c2203a0a98a0dd7ce9873e7ef12fb7e0aeea250a99e2 32K part-24-Great Baseball [JP] (JP)-32k.sms crc32:89e98a7c mekacrc:9F82F97234F38CC1 md5:94ca79d4eb2709ad98b850d33728a045 sha1:e6eaaec61bec32dee5161ae59a7a0902f0d05dc9 sha256:84a62928d7a231657db0a5d77efa77eebda9f5cbefb5d5a68af64af2ecdb88fd 32K part-26-Fushigi no Oshiro Pit Pot 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