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A sandbox environment to create and configure multiple Three.js Cameras in a single Three.js Scene.

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threejs-camera-sandbox

This is a sandbox application that let's you create and configure multiple Three.js Camera objects in a single Three.js Scene.

This is in effort to tinker with webgl camera configurations in order to gain a deeper understanding of how different parameters like field-of-view and aspect ratio affect the resulting image.

A work in progress.

Screenshot 2023-05-01 at 12 14 22 AM

Getting Started

First, run the development server:

npm run dev
# or
yarn dev
# or
pnpm dev

Open http://localhost:3000 with your browser to see the result.

You can start editing the page by modifying app/page.tsx. The page auto-updates as you edit the file.

http://localhost:3000/api/hello is an endpoint that uses Route Handlers. This endpoint can be edited in app/api/hello/route.ts.

This project uses next/font to automatically optimize and load Inter, a custom Google Font.

Learn More

To learn more about Next.js, take a look at the following resources:

You can check out the Next.js GitHub repository - your feedback and contributions are welcome!

Deploy on Vercel

The easiest way to deploy your Next.js app is to use the Vercel Platform from the creators of Next.js.

Check out our Next.js deployment documentation for more details.

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A sandbox environment to create and configure multiple Three.js Cameras in a single Three.js Scene.

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