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Proxy Design Pattern in Go

The proxy design pattern provides a surrogate or placeholder for another object to control access to it. This pattern involves a single class, called proxy, which represents the functionality of another class.

In this Go code, we have implemented a proxy for user management. The UserListProxy struct is the proxy that controls access to the UserList struct.

Code Explanation

User Struct

type User struct {
    ID int32
}

The User struct represents a user with an ID of type int32.

UserFinder Interface

type UserFinder interface {
    FindUser(id int32) (User, error)
}

The UserFinder interface defines a method FindUser that all structs implementing this interface should have.

UserList Struct

type UserList []User

The UserList struct is a slice of User structs. It implements the UserFinder interface.

FindUser Method

func (t *UserList) FindUser(id int32) (User, error) {
    for i := 0; i < len(*t); i++ {
        if (*t)[i].ID == id {
            return (*t)[i], nil
        }
    }

    return User{}, fmt.Errorf("Could not find user with id: %d", id)
}

The FindUser method iterates over the UserList to find a user with the given ID. If it can't find the user, it returns an error.

UserListProxy Struct

type UserListProxy struct {
    MockedDatabase      *UserList
    StackCache          UserList
    StackSize           int
    LastSearchUsedCache bool
}

The UserListProxy struct is the proxy for UserList. It has a MockedDatabase which is the actual UserList, a StackCache which is a cache of users, a StackSize which is the maximum size of the cache, and a LastSearchUsedCache which is a flag indicating whether the last search used the cache.

FindUser Method

func (u *UserListProxy) FindUser(id int32) (User, error) {
    //Search for the object in the cache list first
    user, err := u.StackCache.FindUser(id)
    if err == nil {
        fmt.Println("Returning user from cache")
        u.LastSearchUsedCache = true
        return user, nil
    }

    //Object is not in the cache list. Search in the heavy list
    user, err = u.MockedDatabase.FindUser(id)
    if err != nil {
        return User{}, err
    }

    //Adds the new user to the stack, removing the last if necessary
    u.addUserToStack(user)

    fmt.Println("Returning user from database")
    u.LastSearchUsedCache = false
    return user, nil
}

The FindUser method in UserListProxy first searches for the user in the cache. If it can't find the user in the cache, it searches in the MockedDatabase. If it finds the user in the MockedDatabase, it adds the user to the cache.

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