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fix: wait for processing start when increasing time
When we increase the time it takes some time before the engine has started processing again, and before it is writing new records to the stream. If we immediately wait for an idle state after increasting the time it will immediately say that it is idle, even though any potential timers have not yet been triggered. By waiting for up to 1 second to see if the engine has started processing again we can make sure the timers have been triggered. After this we still need to wait until the engine is idle again, to not modify the existing functionality.
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