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Integrate nonius to provide more advanced benchmarking
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# Authoring benchmarks | ||
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Writing benchmarks is not easy. Catch simplifies certain aspects but you'll | ||
always need to take care about various aspects. Understanding a few things about | ||
the way Catch runs your code will be very helpful when writing your benchmarks. | ||
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First off, let's go over some terminology that will be used throughout this | ||
guide. | ||
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- *User code*: user code is the code that the user provides to be measured. | ||
- *Run*: one run is one execution of the user code. | ||
- *Sample*: one sample is one data point obtained by measuring the time it takes | ||
to perform a certain number of runs. One sample can consist of more than one | ||
run if the clock available does not have enough resolution to accurately | ||
measure a single run. All samples for a given benchmark execution are obtained | ||
with the same number of runs. | ||
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## Execution procedure | ||
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Now I can explain how a benchmark is executed in Catch. There are three main | ||
steps, though the first does not need to be repeated for every benchmark. | ||
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1. *Environmental probe*: before any benchmarks can be executed, the clock's | ||
resolution is estimated. A few other environmental artifacts are also estimated | ||
at this point, like the cost of calling the clock function, but they almost | ||
never have any impact in the results. | ||
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2. *Estimation*: the user code is executed a few times to obtain an estimate of | ||
the amount of runs that should be in each sample. This also has the potential | ||
effect of bringing relevant code and data into the caches before the actual | ||
measurement starts. | ||
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3. *Measurement*: all the samples are collected sequentially by performing the | ||
number of runs estimated in the previous step for each sample. | ||
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This already gives us one important rule for writing benchmarks for Catch: the | ||
benchmarks must be repeatable. The user code will be executed several times, and | ||
the number of times it will be executed during the estimation step cannot be | ||
known beforehand since it depends on the time it takes to execute the code. | ||
User code that cannot be executed repeatedly will lead to bogus results or | ||
crashes. | ||
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## Benchmark specification | ||
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Benchmarks can be specified anywhere inside a Catch test case. | ||
There is a simple and a slightly more advanced version of the `BENCHMARK` macro. | ||
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Let's have a look how a naive Fibonacci implementation could be benchmarked: | ||
```c++ | ||
std::uint64_t Fibonacci(std::uint64_t number) { | ||
return number < 2 ? 1 : Fibonacci(number - 1) + Fibonacci(number - 2); | ||
} | ||
``` | ||
Now the most straight forward way to benchmark this function, is just adding a `BENCHMARK` macro to our test case: | ||
```c++ | ||
TEST_CASE("Fibonacci") { | ||
CHECK(Fibonacci(0) == 1); | ||
// some more asserts.. | ||
CHECK(Fibonacci(5) == 8); | ||
// some more asserts.. | ||
// now let's benchmark: | ||
BENCHMARK("Fibonacci 20") { | ||
return Fibonacci(20); | ||
}; | ||
BENCHMARK("Fibonacci 25") { | ||
return Fibonacci(25); | ||
}; | ||
BENCHMARK("Fibonacci 30") { | ||
return Fibonacci(30); | ||
}; | ||
BENCHMARK("Fibonacci 35") { | ||
return Fibonacci(35); | ||
}; | ||
} | ||
``` | ||
There's a few things to note: | ||
- As `BENCHMARK` expands to a lambda expression it is necessary to add a semicolon after | ||
the closing brace (as opposed to the first experimental version). | ||
- The `return` is a handy way to avoid the compiler optimizing away the benchmark code. | ||
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Running this already runs the benchmarks and outputs something similar to: | ||
``` | ||
------------------------------------------------------------------------------- | ||
Fibonacci | ||
------------------------------------------------------------------------------- | ||
C:\path\to\Catch2\Benchmark.tests.cpp(10) | ||
............................................................................... | ||
benchmark name samples iterations estimated | ||
mean low mean high mean | ||
std dev low std dev high std dev | ||
------------------------------------------------------------------------------- | ||
Fibonacci 20 100 416439 83.2878 ms | ||
2 ns 2 ns 2 ns | ||
0 ns 0 ns 0 ns | ||
Fibonacci 25 100 400776 80.1552 ms | ||
3 ns 3 ns 3 ns | ||
0 ns 0 ns 0 ns | ||
Fibonacci 30 100 396873 79.3746 ms | ||
17 ns 17 ns 17 ns | ||
0 ns 0 ns 0 ns | ||
Fibonacci 35 100 145169 87.1014 ms | ||
468 ns 464 ns 473 ns | ||
21 ns 15 ns 34 ns | ||
``` | ||
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### Advanced benchmarking | ||
The simplest use case shown above, takes no arguments and just runs the user code that needs to be measured. | ||
However, if using the `BENCHMARK_ADVANCED` macro and adding a `Catch::Benchmark::Chronometer` argument after | ||
the macro, some advanced features are available. The contents of the simple benchmarks are invoked once per run, | ||
while the blocks of the advanced benchmarks are invoked exactly twice: | ||
once during the estimation phase, and another time during the execution phase. | ||
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```c++ | ||
BENCHMARK("simple"){ return long_computation(); }; | ||
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BENCHMARK_ADVANCED("advanced")(Catch::Benchmark::Chronometer meter) { | ||
set_up(); | ||
meter.measure([] { return long_computation(); }); | ||
}; | ||
``` | ||
These advanced benchmarks no longer consist entirely of user code to be measured. | ||
In these cases, the code to be measured is provided via the | ||
`Catch::Benchmark::Chronometer::measure` member function. This allows you to set up any | ||
kind of state that might be required for the benchmark but is not to be included | ||
in the measurements, like making a vector of random integers to feed to a | ||
sorting algorithm. | ||
A single call to `Catch::Benchmark::Chronometer::measure` performs the actual measurements | ||
by invoking the callable object passed in as many times as necessary. Anything | ||
that needs to be done outside the measurement can be done outside the call to | ||
`measure`. | ||
The callable object passed in to `measure` can optionally accept an `int` | ||
parameter. | ||
```c++ | ||
meter.measure([](int i) { return long_computation(i); }); | ||
``` | ||
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If it accepts an `int` parameter, the sequence number of each run will be passed | ||
in, starting with 0. This is useful if you want to measure some mutating code, | ||
for example. The number of runs can be known beforehand by calling | ||
`Catch::Benchmark::Chronometer::runs`; with this one can set up a different instance to be | ||
mutated by each run. | ||
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```c++ | ||
std::vector<std::string> v(meter.runs()); | ||
std::fill(v.begin(), v.end(), test_string()); | ||
meter.measure([&v](int i) { in_place_escape(v[i]); }); | ||
``` | ||
Note that it is not possible to simply use the same instance for different runs | ||
and resetting it between each run since that would pollute the measurements with | ||
the resetting code. | ||
It is also possible to just provide an argument name to the simple `BENCHMARK` macro to get | ||
the same semantics as providing a callable to `meter.measure` with `int` argument: | ||
```c++ | ||
BENCHMARK("indexed", i){ return long_computation(i); }; | ||
``` | ||
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### Constructors and destructors | ||
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All of these tools give you a lot mileage, but there are two things that still | ||
need special handling: constructors and destructors. The problem is that if you | ||
use automatic objects they get destroyed by the end of the scope, so you end up | ||
measuring the time for construction and destruction together. And if you use | ||
dynamic allocation instead, you end up including the time to allocate memory in | ||
the measurements. | ||
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To solve this conundrum, Catch provides class templates that let you manually | ||
construct and destroy objects without dynamic allocation and in a way that lets | ||
you measure construction and destruction separately. | ||
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```c++ | ||
BENCHMARK_ADVANCED("construct")(Catch::Benchmark::Chronometer meter) | ||
{ | ||
std::vector<Catch::Benchmark::storage_for<std::string>> storage(meter.runs()); | ||
meter.measure([&](int i) { storage[i].construct("thing"); }); | ||
}) | ||
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BENCHMARK_ADVANCED("destroy", [](Catch::Benchmark::Chronometer meter) | ||
{ | ||
std::vector<Catch::Benchmark::destructable_object<std::string>> storage(meter.runs()); | ||
for(auto&& o : storage) | ||
o.construct("thing"); | ||
meter.measure([&](int i) { storage[i].destruct(); }); | ||
}) | ||
``` | ||
`Catch::Benchmark::storage_for<T>` objects are just pieces of raw storage suitable for `T` | ||
objects. You can use the `Catch::Benchmark::storage_for::construct` member function to call a constructor and | ||
create an object in that storage. So if you want to measure the time it takes | ||
for a certain constructor to run, you can just measure the time it takes to run | ||
this function. | ||
When the lifetime of a `Catch::Benchmark::storage_for<T>` object ends, if an actual object was | ||
constructed there it will be automatically destroyed, so nothing leaks. | ||
If you want to measure a destructor, though, we need to use | ||
`Catch::Benchmark::destructable_object<T>`. These objects are similar to | ||
`Catch::Benchmark::storage_for<T>` in that construction of the `T` object is manual, but | ||
it does not destroy anything automatically. Instead, you are required to call | ||
the `Catch::Benchmark::destructable_object::destruct` member function, which is what you | ||
can use to measure the destruction time. | ||
### The optimizer | ||
Sometimes the optimizer will optimize away the very code that you want to | ||
measure. There are several ways to use results that will prevent the optimiser | ||
from removing them. You can use the `volatile` keyword, or you can output the | ||
value to standard output or to a file, both of which force the program to | ||
actually generate the value somehow. | ||
Catch adds a third option. The values returned by any function provided as user | ||
code are guaranteed to be evaluated and not optimised out. This means that if | ||
your user code consists of computing a certain value, you don't need to bother | ||
with using `volatile` or forcing output. Just `return` it from the function. | ||
That helps with keeping the code in a natural fashion. | ||
Here's an example: | ||
```c++ | ||
// may measure nothing at all by skipping the long calculation since its | ||
// result is not used | ||
BENCHMARK("no return"){ long_calculation(); }; | ||
// the result of long_calculation() is guaranteed to be computed somehow | ||
BENCHMARK("with return"){ return long_calculation(); }; | ||
``` | ||
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However, there's no other form of control over the optimizer whatsoever. It is | ||
up to you to write a benchmark that actually measures what you want and doesn't | ||
just measure the time to do a whole bunch of nothing. | ||
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To sum up, there are two simple rules: whatever you would do in handwritten code | ||
to control optimization still works in Catch; and Catch makes return values | ||
from user code into observable effects that can't be optimized away. | ||
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<i>Adapted from nonius' documentation.</i> |
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