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Linux: Allow connecting Wiimotes via L2CAP #1353
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This works well from my testing, any reason to have this be a draft? |
(It would be nice if `std::ranges::reverse_view` worked properly with clang 15)
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Requires Bluez.
This supports 3rd-party Wiimotes that are "invisible to scans"
Pairing a controller is done through the
Pair Wii or Wii U Controller
button dialog. The pairing is temporary, and will only last as long as Cemu is open.If the controller is disconnected while Cemu is open, it can be reconnected by putting the controller into sync mode. You do not need to click
Pair Wii or Wii U Controller
again.At the moment not recommended to merge, disconnecting the controller after pairing causes hitching every 2 seconds becauseFixed by ae2f5d2connect
takes too long to timeout.