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tweak(clrcore): add new animation flags
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DaniGP17 committed Aug 21, 2024
1 parent 962be88 commit 5147028
Showing 1 changed file with 26 additions and 1 deletion.
27 changes: 26 additions & 1 deletion code/client/clrcore/External/Tasks.cs
Original file line number Diff line number Diff line change
Expand Up @@ -39,10 +39,35 @@ public enum AnimationFlags
None = 0,
Loop = 1,
StayInEndFrame = 2,
RepositionAtEnd = 4,
NonInterruptible = 8,
UpperBodyOnly = 16,
AllowRotation = 32,
ReorientAtEnd = 64,
CancelableWithMovement = 128,
RagdollOnCollision = 4194304
AdditivePlayback = 256,
IgnoreCollision = 512,
OverridePhysics = 1024,
IgnoreGravity = 2048,
ApplyInitialOffset = 4096,
ExitOnInterrupt = 8192,
SyncInBlend = 16384,
SyncOutBlend = 32768,
ContinuousSync = 65536,
ForceStart = 131072,
KinematicPhysics = 262144,
MoverExtraction = 524288,
HideWeapon = 1048576,
DeadPoseOnEnd = 2097152,
RagdollOnCollision = 4194304,
PersistOnDeath = 8388608,
AbortOnDamage = 16777216,
DisablePhysicsUpdate = 33554432,
ProcessAttachments = 67108864,
ExpandCapsuleFromSkeleton = 134217728,
AltFPAnim = 268435456,
BlendOutAtEnd = 536870912,
FullBlending = 1073741824,
}
[Flags]
public enum LeaveVehicleFlags
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