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Reject remote api calls when remote isn't connected #32

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cjam opened this issue Feb 28, 2020 · 0 comments
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Reject remote api calls when remote isn't connected #32

cjam opened this issue Feb 28, 2020 · 0 comments
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cjam commented Feb 28, 2020

All of the remote api calls currently check to see if the remote is nil and if so they ditch out. This is a bug as the promise is never rejected or resolved.

@cjam cjam added the bug Something isn't working label Feb 28, 2020
@cjam cjam self-assigned this Feb 28, 2020
@cjam cjam mentioned this issue Mar 22, 2020
cjam added a commit that referenced this issue Mar 22, 2020
* Small updates to example

* #35 handle nils in player state

* #32 Wrap api calls in checks to reject on unready

* Bumping version and adding changelogs
@cjam cjam closed this as completed Mar 24, 2020
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