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Half-Life sometimes randomly hangs #342

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YaLTeR opened this issue May 15, 2020 · 1 comment
Closed

Half-Life sometimes randomly hangs #342

YaLTeR opened this issue May 15, 2020 · 1 comment

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@YaLTeR
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YaLTeR commented May 15, 2020

With this spammed into the terminal:

[libTAS f:156] Thread 64 (main) ERROR: Unknown message received
[libTAS f:157] Thread 64 (main) ERROR: Unknown message received
[libTAS f:158] Thread 64 (main) ERROR: Unknown message received
[libTAS f:159] Thread 64 (main) ERROR: Unknown message received
[libTAS f:160] Thread 64 (main) ERROR: Unknown message received

for a whole bunch of frames, and then it just hangs. During this time libTAS seems to continue sending mouse input for one frame (presumably the last good one).

Fedora 32, I've seen this on both GNOME Wayland and Xorg sessions. libTAS is running under the Steam flatpak from Flathub with the org.kde.Platform//5.14 runtime (this part is weird but I have to do it for my TASes to sync since apparently Fedora's libm or whatever is slightly different so I'm running HL under flatpak where it does sync).

@clementgallet
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Should be fixed in 2c1ed75. Was caused by a signal interrupting the socket message between libtas program and the game.

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