Skip to content

Commit

Permalink
Razorscale: Minor updates
Browse files Browse the repository at this point in the history
  • Loading branch information
insunaa committed Aug 9, 2024
1 parent 543bd66 commit f727729
Showing 1 changed file with 7 additions and 12 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -187,17 +187,11 @@ struct boss_razorscaleAI : public BossAI
m_creature->SetCanFly(true);
m_creature->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_FLY_ANIM);

float fX, fY, fZ;
//m_creature->GetRespawnCoord(fX, fY, fZ);
const Position combatPosition = Position(580.63556, -175.46675, 475.54114);
fX=combatPosition.GetPositionX();
fY=combatPosition.GetPositionY();
fZ=combatPosition.GetPositionZ();

// use upgraded speed rate for FlyOrLand. This isn't supported by DB but it's confirmed to happen on retail
uint32 speedRate = m_creature->GetSpeedRate(MOVE_RUN);
m_creature->SetSpeedRate(MOVE_RUN, SPEED_RATE_RAZORSCALE);
m_creature->GetMotionMaster()->MovePointTOL(1, fX, fY, fZ, true);
m_creature->GetMotionMaster()->MovePointTOL(1, combatPosition.GetPositionX(), combatPosition.GetPositionY(), combatPosition.GetPositionZ(), true);
m_creature->SetSpeedRate(MOVE_RUN, speedRate);

// reset timers
Expand Down Expand Up @@ -472,6 +466,7 @@ struct boss_razorscaleAI : public BossAI
case RAZORSCALE_PLAYER_CHECK: return 1s;
case RAZORSCALE_REPAIR_HARPOONS: return 20s;
case RAZORSCALE_SPAWN_ADDS: return 40s;
default: return 24h;
}
}

Expand Down Expand Up @@ -586,7 +581,7 @@ struct npc_expedition_commanderAI : public ScriptedAI, private DialogueHelper
npc_expedition_commanderAI(Creature* creature) : ScriptedAI(creature),
DialogueHelper(aIntroDialogue)
{
m_instance = (instance_ulduar*)creature->GetInstanceData();
m_instance = dynamic_cast<instance_ulduar*>(creature->GetInstanceData());
InitializeDialogueHelper(m_instance);
m_introDone = false;
Reset();
Expand Down Expand Up @@ -691,7 +686,7 @@ struct npc_expedition_commanderAI : public ScriptedAI, private DialogueHelper

bool GossipHello_npc_expedition_commander(Player* player, Creature* creature)
{
if (ScriptedInstance* instance = (ScriptedInstance*)creature->GetInstanceData())
if (instance_ulduar* instance = dynamic_cast<instance_ulduar*>(creature->GetInstanceData()))
{
if (instance->GetData(TYPE_RAZORSCALE) == NOT_STARTED || instance->GetData(TYPE_RAZORSCALE) == FAIL)
player->ADD_GOSSIP_ITEM_ID(GOSSIP_ICON_CHAT, GOSSIP_ITEM_START_RAZORSCALE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
Expand Down Expand Up @@ -744,7 +739,7 @@ struct npc_razorscale_spawnerAI : public Scripted_NoMovementAI
}
});
SetReactState(REACT_PASSIVE);
SetRootSelf(true);
SetAIImmobilizedState(true);
}

uint32 m_uiSpawnTimer;
Expand Down Expand Up @@ -789,7 +784,7 @@ struct npc_harpoon_fire_stateAI : public Scripted_NoMovementAI
npc_harpoon_fire_stateAI(Creature* creature) : Scripted_NoMovementAI(creature)
{
SetReactState(REACT_PASSIVE);
SetRootSelf(true);
SetAIImmobilizedState(true);
}

void DamageTaken(Unit* /*dealer*/, uint32& damage, DamageEffectType /*damageType*/, SpellEntry const* spellInfo) override
Expand Down Expand Up @@ -845,7 +840,7 @@ struct DevouringFlameRazorscale : public SpellScript
if (summon->AI())
{
summon->AI()->SetReactState(REACT_PASSIVE);
summon->AI()->SetRootSelf(true);
summon->AI()->SetAIImmobilizedState(true);
summon->SetImmuneToNPC(true);
}
bool isRegularModed = summon->GetMap()->IsRegularDifficulty();
Expand Down

0 comments on commit f727729

Please sign in to comment.