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Unreal Crash when i try to import gltf with animation / skeletal mesh #37

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Fr0zka opened this issue Feb 10, 2021 · 6 comments
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@Fr0zka
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Fr0zka commented Feb 10, 2021

So....... this time i've tried to import this ->
https://wow.tools/mv/?buildconfig=081460ab8f317f8273068b29288f2af7&cdnconfig=a00c4591f68ddf55d8baa84db360a8d0&filedataid=189282&type=m2

smelter.zip

but i really can't import it, unreal crash everytime i have the skeletal mesh option on x:

(i'm maybe the one who don't know how to use this but mhhh...)

log :
Hide_2.log

(edit: ok so it was an unreal issue when you have multiple bone with no root.... my bad, but still my animation not working, but ... thats maybe my bad so i close this issue xD)

@Fr0zka Fr0zka closed this as completed Feb 10, 2021
@jixingcn
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And I found that the byte offset of the accessor is incorrect in the glTF file 😞.

@Fr0zka
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Fr0zka commented Feb 14, 2021

I don't even know what it is... x')

@jixingcn
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Thanks a lot. I found another fatal bug #38.

@jixingcn
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jixingcn commented Feb 14, 2021

Import as a static mesh by the plugin 2.0.7:

image

@jixingcn
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By the way, I will fix this in next version 2.0.8. #40

@jixingcn jixingcn added the bug label Feb 14, 2021
@jixingcn jixingcn added this to the 2.0.8 milestone Feb 14, 2021
@Fr0zka
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Fr0zka commented Feb 15, 2021

Congrats ^^

@jixingcn jixingcn self-assigned this May 28, 2021
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