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Releases: code4game/libgltf

Release v0.1.11

20 Feb 05:25
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update version

Release v0.1.8

29 Jan 09:54
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rename the LICENSE file

Release v0.1.7

15 Oct 05:07
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update docs and version

0.1.5

05 Nov 17:51
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support vs2017

0.1.4: support iOS and Android

04 Nov 15:57
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support char16_t, u16string, char32_t, and u32string

0.1.3

30 Mar 11:20
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use unicode

0.1.2

30 Mar 03:04
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remove `virtual`

0.1.1

29 Mar 16:55
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use UNICODE and update the version number

0.1.0

12 Mar 08:07
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support KHR_draco_mesh_compression and KHR_materials_pbrSpecularGloss…

0.0.1

05 Dec 01:39
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Restore the appveyor