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Add an additional OSX_SDK_DIR for newer macOS images on Azure #126

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mbargull
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Checklist

  • Used a personal fork of the feedstock to propose changes
  • Bumped the build number (if the version is unchanged)
  • Reset the build number to 0 (if the version changed)
  • Re-rendered with the latest conda-smithy (Use the phrase @conda-forge-admin, please rerender in a comment in this PR for automated rerendering)
  • Ensured the license file is being packaged.

Add an additional OSX_SDK_DIR for newer macOS images on Azure.
ref: conda-forge/python-feedstock#402 (comment)

@mbargull mbargull requested a review from a team as a code owner October 14, 2020 12:34
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Hi! This is the friendly automated conda-forge-linting service.

I just wanted to let you know that I linted all conda-recipes in your PR (recipe) and found it was in an excellent condition.

export OSX_SDK_DIR=/Applications/Xcode_12_beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs
export OSX_SDK_DIR=/Applications/Xcode_12.2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs
if [[ ! -d "${OSX_SDK_DIR}" ]]; then
export OSX_SDK_DIR=/Applications/Xcode_12_beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs
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I retained this one just in case an older image could be used.
This can be removed in the future.

@mbargull mbargull requested a review from isuruf October 14, 2020 12:37
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@chrisburr chrisburr left a comment

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I was just about to do this as it's affecting conda-forge/clangdev-feedstock#106 as well

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Let's wait for @isuruf but lgtm!

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isuruf commented Oct 14, 2020

Thanks

@isuruf isuruf merged commit 25d82d3 into conda-forge:master Oct 14, 2020
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5 participants