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Re-implement Comanche's voxel space terrain rendering algorithm with csharp

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Voxel Space Sharp

Re-implement Comanche's voxel space terrain rendering algorithm with csharp

Usage

W/S - Camera Forward/Backward
A/D - Camera Left/Right Rotation
O/P - Camera Look Up/Down
Mouse Wheel Forward/Backward - FOV Depth

Credit

Inspired by https://github.com/s-macke/VoxelSpace/

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