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Always send both played and loaded values in progress events
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Fixes #79
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cookpete committed Jul 27, 2016
1 parent 5ad9c07 commit 2a4ecd4
Showing 1 changed file with 5 additions and 3 deletions.
8 changes: 5 additions & 3 deletions src/ReactPlayer.js
Original file line number Diff line number Diff line change
Expand Up @@ -34,10 +34,12 @@ export default class ReactPlayer extends Component {
}
progress = () => {
if (this.props.url && this.refs.player) {
const loaded = this.refs.player.getFractionLoaded()
const played = this.refs.player.getFractionPlayed()
if (loaded || played) {
const loaded = this.refs.player.getFractionLoaded() || 0
const played = this.refs.player.getFractionPlayed() || 0
if (loaded !== this.prevLoaded || played !== this.prevPlayed) {
this.props.onProgress({ loaded, played })
this.prevLoaded = loaded
this.prevPlayed = played
}
}
this.progressTimeout = setTimeout(this.progress, this.props.progressFrequency)
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