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bevy_remote #1

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@coreh coreh commented Jan 14, 2024

WIP: Use this branch to try out the makeshift bevy web editor locally.

image

Instructions for testing locally

  1. From your local bevy repo, fetch and checkout this branch: (bevy-remote)
git remote add coreh git@github.com:coreh/bevy.git
git fetch coreh
git checkout bevy-remote
  1. Clone the makeshift-web repo into a separate folder:
git clone git@github.com:coreh/makeshift-web.git
  1. Install bun for building/serving the React/JS Editor code:
curl -fsSL https://bun.sh/install | bash
  1. Run an example enabling the remote_http feature: (This will make bevy listen on port 8765 for commands)
cargo run --features remote_http --example tonemapping
  1. From another terminal, install dependencies and run the makeshift web editor:
bun install
bun run dev
  1. Open localhost:3000 on your browser, and from the UI choose the target “HTTP (Localhost)”

Note
To run the wasm version, build the example with cargo run -p build-wasm-example -- tonemapping and copy the files from examples/wasm/target/ into a new public/bevy/ folder in the web editor. You will need wasm-bindgen and the wasm toolchain installed.

@coreh coreh changed the base branch from dynamic-term-builder to main February 8, 2024 04:49
Repository owner deleted a comment from github-actions bot Feb 8, 2024
coreh added 29 commits February 11, 2024 12:28
coreh pushed a commit that referenced this pull request Aug 19, 2024
…3905)

# Objective

- first part of bevyengine#13900 

## Solution

- split `check_light_mesh_visibility `into
`check_dir_light_mesh_visibility `and
`check_point_light_mesh_visibility` for better review
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