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Update library for Hilo3d and glTF Loader
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Original file line number | Diff line number | Diff line change |
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(function() { | ||
var Class = Hilo3d.Class; | ||
var BasicLoader = Hilo3d.BasicLoader; | ||
var Geometry = Hilo3d.Geometry; | ||
var GeometryData = Hilo3d.GeometryData; | ||
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var dracoDecoder = window.dracoDecoder = new DracoDecoderModule(); | ||
dracoDecoder.onModuleLoaded = function(module) { | ||
dracoDecoder = module; | ||
} | ||
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function getAttributeData(decoder, dracoGeometry, attribute) { | ||
if (attribute.ptr === 0) { | ||
return null; | ||
} | ||
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var numComponents = attribute.num_components(); | ||
var attributeData = new dracoDecoder.DracoFloat32Array(); | ||
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decoder.GetAttributeFloatForAllPoints(dracoGeometry, attribute, attributeData); | ||
var numPoints = dracoGeometry.num_points(); | ||
var numValues = numPoints * numComponents; | ||
var result = new Float32Array(numValues); | ||
for (var i = 0; i < numValues; i++) { | ||
result[i] = attributeData.GetValue(i); | ||
} | ||
return result; | ||
} | ||
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function decode(byteArray, info, primitive) { | ||
var attributesMap = info.attributes; | ||
var buffer = new dracoDecoder.DecoderBuffer(); | ||
buffer.Init(byteArray, byteArray.byteLength); | ||
var decoder = new dracoDecoder.Decoder(); | ||
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var geometryType = decoder.GetEncodedGeometryType(buffer); | ||
var dracoGeometry, decodingStatus; | ||
if (geometryType == dracoDecoder.TRIANGULAR_MESH) { | ||
dracoGeometry = new dracoDecoder.Mesh(); | ||
decodingStatus = decoder.DecodeBufferToMesh(buffer, dracoGeometry); | ||
} else { | ||
dracoGeometry = new dracoDecoder.PointCloud(); | ||
decodingStatus = decoder.DecodeBufferToPointCloud(buffer, dracoGeometry); | ||
} | ||
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if (!decodingStatus.ok() || dracoGeometry.ptr == 0) { | ||
console.error('decodingStatus error'); | ||
return; | ||
} | ||
dracoDecoder.destroy(buffer); | ||
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var geometry = primitive._geometry || new Geometry(); | ||
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var numFaces = dracoGeometry.num_faces(); | ||
var numPoints = dracoGeometry.num_points(); | ||
// Verify if there is position attribute. | ||
var posAttId = decoder.GetAttributeId(dracoGeometry, | ||
dracoDecoder.POSITION); | ||
if (posAttId == -1) { | ||
var errorMsg = 'THREE.DRACOLoader: No position attribute found.'; | ||
console.error(errorMsg); | ||
dracoDecoder.destroy(decoder); | ||
dracoDecoder.destroy(dracoGeometry); | ||
throw new Error(errorMsg); | ||
} | ||
var posAttribute = decoder.GetAttribute(dracoGeometry, posAttId); | ||
var posTransform = new dracoDecoder.AttributeQuantizationTransform(); | ||
if (posTransform.InitFromAttribute(posAttribute)) { | ||
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} | ||
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var dracoAttributesMap = { | ||
POSITION: ['vertices', 3], | ||
NORMAL: ['normals', 3], | ||
TANGENT: ['tangents', 4], | ||
TEX_COORD: ['uvs', 2], | ||
TEXCOORD_0: ['uvs', 2], | ||
TEXCOORD_1: ['uvs1', 2], | ||
COLOR: ['color', 2], | ||
COLOR_0: ['color', 2], | ||
JOINTS_0: ['skinIndices', 4], | ||
WEIGHTS_0: ['skinWeights', 4], | ||
}; | ||
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var attributeUsedMap = {}; | ||
for (var attributeName in dracoAttributesMap) { | ||
var info = dracoAttributesMap[attributeName]; | ||
var attId = decoder.GetAttributeId(dracoGeometry, dracoDecoder[attributeName]); | ||
if (dracoDecoder[attributeName] !== undefined && attId !== -1) { | ||
var attribute = decoder.GetAttribute(dracoGeometry, attId); | ||
var data = getAttributeData(decoder, dracoGeometry, attribute); | ||
if (data) { | ||
geometry[info[0]] = new GeometryData(data, info[1]); | ||
} | ||
attributeUsedMap[info[0]] = true; | ||
} | ||
} | ||
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for (var attributeName in attributesMap) { | ||
var info = dracoAttributesMap[attributeName]; | ||
if (!info) { | ||
console.warn(attributeName + ' not exist'); | ||
continue; | ||
} | ||
if (attributeUsedMap[info[0]]) { | ||
continue; | ||
} | ||
var attributeId = attributesMap[attributeName]; | ||
var attribute = decoder.GetAttributeByUniqueId(dracoGeometry, | ||
attributeId); | ||
var data = getAttributeData(decoder, dracoGeometry, attribute); | ||
if (data) { | ||
geometry[info[0]] = new GeometryData(data, info[1]); | ||
} | ||
} | ||
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if (geometry._tangents) { | ||
if (geometry._tangents.length > geometry.vertices.length) { | ||
geometry._tangents.stride = 16; | ||
geometry._tangents.size = 3; | ||
} | ||
} | ||
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if (geometry.skinIndices) { | ||
var x = geometry.skinIndices.data; | ||
for (var i = x.length - 1; i >= 0; i--) { | ||
x[i] = Math.round(x[i]); | ||
} | ||
} | ||
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var indicesArray; | ||
if (numPoints > 65535) { | ||
indicesArray = new Uint32Array(numFaces * 3); | ||
} else { | ||
indicesArray = new Uint16Array(numFaces * 3); | ||
} | ||
var ia = new dracoDecoder.DracoInt32Array(); | ||
for (var i = 0; i < numFaces; i++) { | ||
decoder.GetFaceFromMesh(dracoGeometry, i, ia); | ||
var idx = i * 3; | ||
indicesArray[idx] = ia.GetValue(0); | ||
indicesArray[idx + 1] = ia.GetValue(1); | ||
indicesArray[idx + 2] = ia.GetValue(2); | ||
} | ||
geometry.indices = new GeometryData(indicesArray, 1); | ||
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dracoDecoder.destroy(ia); | ||
dracoDecoder.destroy(dracoGeometry); | ||
dracoDecoder.destroy(decoder); | ||
return geometry; | ||
} | ||
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var DracoLoader = Class.create({ | ||
Extends: BasicLoader, | ||
Statics: { | ||
decode: decode | ||
}, | ||
constructor: function() { | ||
DracoLoader.superclass.constructor.call(this); | ||
}, | ||
load: function(params) { | ||
return this.loadRes(params.src, 'buffer') | ||
.then(function(data) { | ||
return decode(data); | ||
}).catch(function(err) { | ||
console.warn('load draco failed', err); | ||
throw err; | ||
}); | ||
} | ||
}); | ||
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Hilo3d.DracoLoader = DracoLoader; | ||
Hilo3d.Loader.addLoader('drc', DracoLoader); | ||
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Hilo3d.GLTFParser.extensionHandlers.KHR_draco_mesh_compression = { | ||
parse: function(info, parser, result, primitive) { | ||
var bufferView = parser.bufferViews[info.bufferView]; | ||
var uintArray = new Uint8Array(bufferView.buffer, bufferView.byteOffset, bufferView.byteLength); | ||
var geometry = decode(uintArray, info, primitive); | ||
return geometry; | ||
} | ||
}; | ||
})(); |
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