Releases: cyberstrawberry101/Borealis-Server-Manager
API Server Hotfix
This release redirects the API server to Hauteclaire's web host until such a time that development picks up again.
Borealis 0.7.0.0 Alpha
Release 0.4.5.0-Alpha
This release introduces the momentous integration of Steam Guard authentication, as well as several dozen improvements and changes since the last public release of the development alpha.
Release 0.3.7.0
• Borealis loads up about 90% faster now
• You can now edit & save gameserver configuration data
• You can now destroy a gameserver entirely. (Currently only the configuration will be destroyed, game data will need to be manually deleted.)
• We added the ability for Borealis to keep a logfile, saving internal errors or warnings to disk
• Internal code has been extensively optimized and re-written to fall under better coding practices
• Parts of dashboard, deployment, and management panels have more user-feedback, making the experience more fluid and understandable
Release 0.3.7.0.zip
Release 0.3.5.2 Alpha
v0.3.5.2-alpha Pushed version 0.3.5.2
Release 0.3.5.1 Alpha
In the new release, the internal code referencing the API server has been updated to reflect the newly moved API server. The server no longer resides at http://sfo3.hauteclaire.me:80, instead it now resides on http://phantom-net.duckdns.org:1337. This way I directly host and manage the back-end server. (The reasons include, but are not limited to Mezarith not wanting to be a permanent host operating it, just the developer maintaining it.)
Release 0.3.5.0 Alpha
- The logic that handles the animations is now a function that can be used over and over, instead of hard-coding every button animation.
- The layout of the tabs are now categorized and designed in a much more easy-to-add way, to make-way for future feature expansions.
- The MDI children that are responsible for displaying the management, deployment, control, and dashboard panels are now 100% persistent, so no longer will clicking a new tab destroy the old one! The underlying code that makes this possible is less than ideal, but it gets the job done.
- The flickering associated with the depreciated process of loading instanced panels is now completely GONE. No more flickering when switching tabs.
- The performance of switching between tabs is now drastically improved due to Borealis no longer making new instances of each panel.
- I have added a visibility panel on top of the MDI parent zone during the initial load of Borealis, so if you have a slower computer or just have a lot going on, it will not show you the MDI children until they have all loaded, then the visibility panel becomes invisible so you can start using the program.
- Fixed the Management panel not showing the proper "Server Property / Value" columns, now, the configuration data associated with your deployed server is properly shown in the table.
- Experimental area re-added for now for use during the development cycle.
- Tab animations are significantly more responsive now.
0.3.5.0-alpha.zip
Release 0.3.0.0 Alpha
This release contains the most recent under-the-hood optimizations and improvements. Deployment still fully works, management does not work, and control only halfway works for certain servers.
This is not designed for a production environment, unless you only want to exclusively
Release 0.3.0.0 Alpha.zip
deploy gameservers at this time.
Borealis Server Manager
Total rebrand and internal code cleanup.
Borealis Server Manager
Very basic implementation of server deployment, while management and control are yet to be implemented.