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Z9 tiles are too slow to render #644

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Phyks opened this issue Mar 4, 2023 · 1 comment
Closed

Z9 tiles are too slow to render #644

Phyks opened this issue Mar 4, 2023 · 1 comment

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@Phyks
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Phyks commented Mar 4, 2023

Precomputing up to Z8 takes a few hours worldwide.

Precomputing Z10 takes few hours worldwide.

Precomputing Z9 takes more than 12 hours worldwide.

@Phyks
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Phyks commented Mar 4, 2023

Phyks added a commit that referenced this issue Mar 4, 2023
Z9 was quite anomaly in terms of rendering time. It was taking much
longer than Z8 and Z10 during pre-computation.

Dominant layer was landuse_gen0. It was using subpixel rendering for
landuse, which is useful at very low zoom but seems to be safely
discardable at Z9.

See as well
gravitystorm/openstreetmap-carto#2874 and
gravitystorm/openstreetmap-carto#3458 (comment).

See #644.
@Phyks Phyks closed this as completed Mar 4, 2023
Phyks added a commit that referenced this issue Mar 4, 2023
Z9 was quite anomaly in terms of rendering time. It was taking much
longer than Z8 and Z10 during pre-computation.

Dominant layer was landuse_gen0. It was using subpixel rendering for
landuse, which is useful at very low zoom but seems to be safely
discardable at Z9.

Also add checks between way geometries and bbox to ensure correct usage of geospatial indexes in db.

See as well
gravitystorm/openstreetmap-carto#2874 and
gravitystorm/openstreetmap-carto#3458 (comment).

See #644.
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