Go implementation of lz-string
This is an implementation of lz-string written in Go. You can also embed go-lz-string as a library to your Go products.
Currently it implements algorithm that is compatible with lz-string@^1.4.4
See GitHub Releases.
Available binaries are:
- macOS
- Linux
- Windows
Go v1.18 or later is required.
go install github.com/daku10/go-lz-string/cmd/go-lz-string@latest
$ go-lz-string compress <filename> -o <output-filename>
# use standard input/output
$ echo -n 'πππ' | go-lz-string compress -m base64
jwbjl96cX3kGX2g=
$ echo -n 'jwbjl96cX3kGX2g=' | go-lz-string decompress -m base64
πππ
Compression and decompression methods are not only base64
but also invalid utf-16
, utf-16
, encodedURIComponent
and byte array
are implemented as well as original javascript program. To use other methods, see go-lz-string help
go get -u github.com/daku10/go-lz-string
package main
import (
"fmt"
lzstring "github.com/daku10/go-lz-string"
)
func main() {
var input string = "Hello, world"
var compressed []uint16 = lzstring.Compress(input)
// [1157 12342 24822 832 1038 59649 14720 9792]
fmt.Println(compressed)
var decompressed string = lzstring.Decompress(compressed)
// Hello, world!
fmt.Println(decompressed)
}
- Need CLI tool to use easily
- Some the go implementations of lz-string already exists, but there are lack of some functionality.
- pieroxy/lz-string-go support decompression encodedURIComponent only.
- lazarus/lz-string-go support compression/decompresson, but base64 method only, and specific input like emoji can not be compressed correctly.
This software is released under the MIT License, see LICENSE.
This repository contains third-party libraries in the "third-party" directory. Each library is stored as a Git submodule and is subject to the license terms of its respective library.
Please note that these third-party libraries are not developed, maintained, or supported by this repository's maintainers, and any issues or questions related to these libraries should be directed to their respective maintainers.
For more information on the licensing terms of each library, please see the LICENSE file located in each library's directory.