Skip to content

Commit

Permalink
added ReadMe
Browse files Browse the repository at this point in the history
  • Loading branch information
danberlyne committed Nov 1, 2023
1 parent c57779c commit 8d457a3
Show file tree
Hide file tree
Showing 3 changed files with 164 additions and 0 deletions.
Binary file added Assets/SurfaceLevel_screenshot.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
140 changes: 140 additions & 0 deletions Assets/SurfaceLevel_screenshot.png.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

24 changes: 24 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,24 @@
# About
Surface Level is a futuristic Peggle-inspired puzzle game that takes place on various topological surfaces, rendered as polygons whose sides are paired together to act as portals. Take advantage of the portal physics to access hard-to-reach pegs and try to rack up a big multihit bonus by hitting multiple pegs with a single shot!

![Gameplay screenshot](/Assets/SurfaceLevel_screenshot.png)

# Play the demo
A web browser version of the game is [available to play on my website](https://www.berlyne.net/games/surface-level/). Note that this version currently only works on desktop.

# Controls
Default control scheme:

- _Arrow keys:_ Turn turret
- _Spacebar:_ Shoot
- _P:_ Pause
- _K:_ Kill active projectile (useful if you want to skip to the next shot)

You can add custom key bindings in the settings menu.

# Support
You can support this project by leaving a tip, reporting bugs, or suggesting features/improvements:

- [Leave a tip](https://www.paypal.com/paypalme/danberlyne/2)
- [Report a bug](mailto:dan@berlyne.net)
- [Make a suggestion](mailto:dan@berlyne.net)

0 comments on commit 8d457a3

Please sign in to comment.