Balances & Changes
- The amount of power used for the engines, increased to 0.87% per tick
- The amount of power gained every tick when usage is under 15% lowered to 2.3%
Bugfixes
- Fixed issue where the power gain and use for each engine wasn't multiplied by deltatime
- Fixed issue with the quit button in the death screen not working
- Fixed issue with highscore on the death screen not showing the number