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Toast Editor is a fast web-based HTML5 level editor that exports your creations for multiple languages, game frameworks and editors including FlashPunk, Toast, C++, AS3 and Ogmo Editor.

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dannycalleri/toasteditor

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Toast Editor is a fast web-based HTML5 level editor that exports your creations for multiple languages, game frameworks and editors including FlashPunk, Toast, C++, AS3 and Ogmo Editor.

It's a great choice for fast prototyping or during game jams: it exports your creation directly in your favorite API, without your code even knowing about a specific XML format. Then, if you need it, you can further customize your level with Ogmo Editor using the simple export feature.

This project has been created by me (Danny Calleri) as the perfect companion for Toast Framework, a simple C++ 2D game framework.

Quick start

Choose one of the following options:

  1. Check out the latest stable release from toastedware.com.
  2. Clone the git repo — git clone https://github.com/dannycalleri/toasteditor.git - and checkout the tagged release you'd like to use.

Features

  • Works on almost every platform running a web browser.
  • User-friendly 3-steps workflow: load your tileset, create your level and export.
  • Retractable and draggable widgets to help you focus on your creation.
  • Exports ready-to-use code for FlashPunk and Toast frameworks.
  • Exports generic array level maps for C++ or AS3.
  • Exports project and level files for Ogmo Editor to further customize your levels.
  • HTML5 Boilerplate guarantees cross-browser compatibility.
  • The latest jQuery version available thanks to HTML5 Boilerplate.

Contributing

Anyone and everyone is welcome to contribute.

About

Toast Editor is a fast web-based HTML5 level editor that exports your creations for multiple languages, game frameworks and editors including FlashPunk, Toast, C++, AS3 and Ogmo Editor.

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