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Chamber-Crawler-3000-

  • UtilizedModel-View-Controller(MVC)softwarearchitecturalpatternto implement user interface to display the layout of different floors, the change of location of player and enemies.
  • Useddesignpatternsincludingsingletons,factorymethod,decoratorand visitor patterns to update states of player and enemies after movements, attacks or picking up potion or gold.

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