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Releases: darylhjd/genshin-api

v1.1.1

13 Mar 04:00
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Further refactor for materials.

v1.1.0

12 Mar 14:24
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Version bump.

v1.0.1

12 Mar 03:04
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Finished implemention of Material DataType from the API.

v1.0.0

11 Mar 13:48
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v1.0.0 Pre-release
Pre-release
  • Refactored. All DataTypes now have their own individual files. The original file was getting too big and confusing!
  • GetDataItem functions now return a copy of the struct rather than a pointer to the struct. This may have an impact on performance (the structs are quite large), but it is easier for external programs to handle.

The API added a new materials data type, but I won't be completing it now due to issues with the API, making it hard for me to debug and work with. Also, I'm not free.

It already has its own file, so I might get to it next time.

v0.2.0

06 Jan 10:15
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v0.2.0 Pre-release
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  • Added wildcard function for custom implementation.