The HTTP/2 spec supports full-duplex
streams between client and server. Accordingly, if you use the Node.js
http2
module on
client and server, you get a Duplex
stream on both sides.
However, you won’t get a full-duplex stream in a browser client.
The Fetch API specification does provide for duplex streams:
-
You can specify a ReadableStream when making a request (here’s the PR which added it to the spec).
-
You can call
getReader
on response bodies to get aReadableStream
.
The latter works fine in browsers — you can read data sent from the server
using the ReadableStream
class.
But streaming data from the browser to the server using Fetch doesn’t work.
To quote this comment from the Chromium team:
It won’t be full-duplex. You’ll have to send everything before receiving anything (anything sent by the server before that will be buffered).
And to quote this article from a Chrome developer advocate:
In Chrome’s current implementation, you won’t get the response until the body has been fully sent.
Further, it looks like streaming upoad support has now been dropped:
Thank you very much for participate in the origin trial. We worked with a parter but we failed to show benefits of the feature, so we’re giving up shipping the feature.
browser-http2-duplex
emulates a full-duplex Node.js Duplex
stream in the
browser over HTTP/2 using the Fetch API.
-
Each data chunk your application writes to the
Duplex
is sent to the server in a separate POST request (over a single HTTP/2 connection). -
Data from the initial response body’s
ReadableStream
is pushed to theDuplex
for your application to read.
On the server, browser-http2-duplex
marries up the separate POST requests with
the initial reponse and presents a Duplex
stream to your application.
UPDATE: The new WebTransport W3C standard supports bidirectional streams between browser and server. If you can live with HTTP/3 only then you might want to check it out.
Here’s a server which echoes data it receives on a duplex stream back to clients.
import fs from 'fs';
import { join } from 'path';
import { createSecureServer } from 'http2';
import { Http2DuplexServer } from 'http2-duplex';
const { readFile } = fs.promises;
const cert_dir = join(__dirname, 'certs');
(async function () {
const http2_server = createSecureServer({ // (1)
key: await readFile(join(cert_dir, 'server.key')),
cert: await readFile(join(cert_dir, 'server.crt'))
});
const http2_duplex_server = new Http2DuplexServer( // (2)
http2_server,
'/example'
);
http2_duplex_server.on('duplex', function (stream) { // (3)
stream.pipe(stream);
});
http2_duplex_server.on('unhandled_stream', function (stream, headers) { // (4)
const path = headers[':path'];
if (path === '/client.html') {
return stream.respondWithFile(
join(__dirname, path.substr(1)),
{ 'content-type': 'text/html' });
}
if ((path === '/client.js') ||
(path === '/bundle.js')) {
return stream.respondWithFile(
join(__dirname, path.substr(1)),
{ 'content-type': 'text/javascript' });
}
stream.respond({ ':status': 404 }, { endStream: true });
});
http2_server.listen(7000, () =>
console.log('Please visit https://localhost:7000/client.html'));
})();
-
Create a standard Node.js HTTP/2 server.
-
Create a server to communicate with clients using full-duplex emulation.
-
When a client creates a new duplex, the server gets a
duplex
event. -
Other requests raise an
unhandled_stream
event. Here we return the client files to the browser.
Note you can just Control-C the server to stop it. If you wanted to stop the server in code, you would do something like this:
http2_duplex_server.detach(); // (1)
await promisify(http2_server.close.bind(http2_server))();
-
This destroys all active sessions.
Here’s a client which sends keypresses to the server and writes the echoed response to the page:
export default async function () {
const duplex = await http2_client_duplex_bundle.make( // (1)
'https://localhost:7000/example');
document.addEventListener('keypress', ev => { // (2)
duplex.write(ev.key);
});
duplex.on('readable', function () { // (3)
let buf;
do {
buf = this.read();
if (buf !== null) {
document.body.appendChild(document.createTextNode(buf.toString()));
}
} while (buf !== null);
});
}
-
Connect to the server and emulate a new full-duplex stream.
-
When the user presses a key, write the character to the stream.
-
Read characters the server echoes back from the stream and append them to the document body.
That’s a simple example of setting up duplex emulation between a browser and a server. You’ll also need an HTML page and to bundle up the client-side library (e.g. using Webpack). You can find all these files in the example directory. To run the example:
grunt --gruntfile Gruntfile.cjs example
and then point your browser to https://localhost:7000/client.html.