If you found this library useful, buy me a coffee on
nanoMODBUS is a small C library that implements the Modbus protocol. It is especially useful in embedded and
resource-constrained systems like microcontrollers.
Its main features are:
- Compact size
- Only ~1500 lines of code
- Client and server code can be disabled, if not needed
- No dynamic memory allocations
- Transports:
- RTU
- TCP
- Roles:
- Client
- Server
- Function codes:
- 01 (0x01) Read Coils
- 02 (0x02) Read Discrete Inputs
- 03 (0x03) Read Holding Registers
- 04 (0x04) Read Input Registers
- 05 (0x05) Write Single Coil
- 06 (0x06) Write Single Register
- 15 (0x0F) Write Multiple Coils
- 16 (0x10) Write Multiple registers
- 20 (0x14) Read File Record
- 21 (0x15) Write File Record
- 23 (0x17) Read/Write Multiple registers
- 43/14 (0x2B/0x0E) Read Device Identification
- Platform-agnostic
- Requires only C99 and its standard library
- Data transport read/write function are implemented by the user
- Broadcast requests and responses
#include <stdio.h>
#include "nanomodbus.h"
#include "my_platform_stuff.h"
int main(int argc, char* argv[]) {
// Set up the TCP connection
void* conn = my_connect_tcp(argv[1], argv[2]);
if (!conn) {
fprintf(stderr, "Error connecting to server\n");
return 1;
}
// my_transport_read() and my_transport_write() are implemented by the user
nmbs_platform_conf platform_conf;
nmbs_platform_conf_create(&platform_conf);
platform_conf.transport = NMBS_TRANSPORT_TCP;
platform_conf.read = my_transport_read;
platform_conf.write = my_transport_write;
platform_conf.arg = conn; // Passing our TCP connection handle to the read/write functions
// Create the modbus client
nmbs_t nmbs;
nmbs_error err = nmbs_client_create(&nmbs, &platform_conf);
if (err != NMBS_ERROR_NONE) {
fprintf(stderr, "Error creating modbus client\n");
return 1;
}
// Set only the response timeout. Byte timeout will be handled by the TCP connection
nmbs_set_read_timeout(&nmbs, 1000);
// Write 2 holding registers at address 26
uint16_t w_regs[2] = {123, 124};
err = nmbs_write_multiple_registers(&nmbs, 26, 2, w_regs);
if (err != NMBS_ERROR_NONE) {
fprintf(stderr, "Error writing register at address 26 - %s", nmbs_strerror(err));
return 1;
}
// Read 2 holding registers from address 26
uint16_t r_regs[2];
err = nmbs_read_holding_registers(&nmbs, 26, 2, r_regs);
if (err != NMBS_ERROR_NONE) {
fprintf(stderr, "Error reading 2 holding registers at address 26 - %s\n", nmbs_strerror(err));
return 1;
}
// Close the TCP connection
my_disconnect(conn);
return 0;
}
Just copy nanomodbus.c
and nanomodbus.h
inside your application codebase.
API reference is available in the repository's GitHub Pages.
nanoMODBUS requires the implementation of 2 platform-specific functions, defined as function pointers when creating a client/server instance.
int32_t read(uint8_t* buf, uint16_t count, int32_t byte_timeout_ms, void* arg);
int32_t write(const uint8_t* buf, uint16_t count, int32_t byte_timeout_ms, void* arg);
These are your platform-specific functions that read/write data to/from a serial port or a TCP connection.
Both methods should block until either:
count
bytes of data are read/written- the byte timeout, with
byte_timeout_ms >= 0
, expires
A value < 0
for byte_timeout_ms
means no timeout.
Their return value should be the number of bytes actually read/written, or < 0
in case of error.
A return value between 0
and count - 1
will be treated as if a timeout occurred on the transport side. All other
values will be treated as transport errors.
Server callbacks and platform functions can access arbitrary user data through their void* arg
argument. The argument
is useful, for example, to pass the connection a function should operate on.
Their initial values can be set via the nmbs_set_callbacks_arg
and nmbs_set_platform_arg
API methods.
Tests and examples can be built and run on Linux with CMake:
mkdir build && cd build
cmake ..
make
Please refer to examples/arduino/README.md
for more info about building and running Arduino examples.
- To reduce code size, you can define the following
#define
s:NMBS_CLIENT_DISABLED
to disable all client codeNMBS_SERVER_DISABLED
to disable all server code- To disable individual server callbacks, define the following:
NMBS_SERVER_READ_COILS_DISABLED
NMBS_SERVER_READ_DISCRETE_INPUTS_DISABLED
NMBS_SERVER_READ_HOLDING_REGISTERS_DISABLED
NMBS_SERVER_READ_INPUT_REGISTERS_DISABLED
NMBS_SERVER_WRITE_SINGLE_COIL_DISABLED
NMBS_SERVER_WRITE_SINGLE_REGISTER_DISABLED
NMBS_SERVER_WRITE_MULTIPLE_COILS_DISABLED
NMBS_SERVER_WRITE_MULTIPLE_REGISTERS_DISABLED
NMBS_SERVER_READ_FILE_RECORD_DISABLED
NMBS_SERVER_WRITE_FILE_RECORD_DISABLED
NMBS_SERVER_READ_WRITE_REGISTERS_DISABLED
NMBS_SERVER_READ_DEVICE_IDENTIFICATION_DISABLED
NMBS_STRERROR_DISABLED
to disable the code that convertsnmbs_error
s to strings
- Debug prints about received and sent messages can be enabled by defining
NMBS_DEBUG