Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[TEMPORARY FIX] Fix issues with the stack not being resized correctly #65

Merged
merged 2 commits into from
Dec 23, 2023

Conversation

ConorBobbleHat
Copy link
Contributor

@ConorBobbleHat ConorBobbleHat commented Dec 23, 2023

This PR * very hackily * fixes #64 and the issues with mwldeppc in the xenoblade CI by allowing writes to the blocker regions we use to prevent libc from allocating in the upper 2GB of memory.

See discussion from https://discord.com/channels/710646040331681844/991954626448457828/1188187281056600094 onwards - this is only intended as a temporary solution, to tide over programs this breaks until the implementation of a custom heap allocator.

@encounter encounter merged commit a85e589 into decompals:main Dec 23, 2023
1 check passed
@ConorBobbleHat ConorBobbleHat deleted the blocker-region-write-hack branch December 23, 2023 22:46
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

ProDG (cc1.exe) Segmentation Fault on large input w/ optimisation (i.e. -O1)
2 participants