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feat: DH-16737 Add ObjectManager,
useWidget
hook #2030feat: DH-16737 Add ObjectManager,
useWidget
hook #2030Changes from 5 commits
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Do we want to be able to fetch without the object manager?
The error in the first block says no manager available, but that's true in both blocks
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This also makes me wonder if these 2 should be part of the same context. Is there a case where someone should be getting just the object fetcher and not using the object fetch manager?
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Hmm yea they could be combined... ObjectFetcher would be if you just want to fetch an object once, not subscribe to it and listen for updates... though not sure when you actually would want to do that.
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Is this necessary since the state is already set to this initially? I guess it would be if
objectFetchManager
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Yea, I guess technically I could check if the old update is still
fetch: null; error: null
... it would technically matter if you are just looking at the object instead of destructuring it right away, as it's a new object...I guess there's no real reason to fallback to the objectFetcher either. I should just take that out.
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Are there frequently cases where we wouldn't want to just close this when
useWidget
unmounts? Wondering if the norm should be we clean it up automatically and provide a config option to not clean it up automatically if you have a good reason.There was a problem hiding this comment.
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Yea, with a widget you can get updates that include new exported objects (like we do with deephaven.ui), those need to be cleaned up as well; or you may want to re-export exported objects rather than fetch them, I don't think we want to automatically close things here as it's not clear if the objects were actually fetched by the consumer or not.