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Added
RigidBodyDisabled
andColliderDisabled
component that can be inserted to disable a rigid-bodyor collider without removing it from the scene.
Fix
Modified
RapierDebugRenderPlugin
plugin with its default configuration.debug-render
feature has been replaced by two features:debug-render-2d
anddebug-render-3d
. For example,using
debug-render-2d
withbevy_rapier3d
, the debug-render will work with 2D cameras (useful, e.g., for top-down gameswith 3D graphics).
bevy_rapier
in headless mode, theAsyncCollider
andAsyncSceneCollider
components were moved behind the
async-collider
feature (enabled by default). Disabling that feature willmake
bevy_rapier
work even with theMinimalPlugins
inserted insetad of theDefaultPlugins
.bevy_rapier
components would sometimes require anInteracitonGroup
type defined inrapier
. It has been replaced by theCollisionGroup
type (defined inbevy_rapier
).Velocity::zero,linear,angular
are now const-fn.