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This would probably only work on GuildEmote as Emote does not have the information required to have a Creator property, as it's mainly created using Emote.Parse("<:name:id>").
I see no problem with adding it to GuildEmote, however.
Co-authored-by: Chris Johnston <chris@thejohnstons.net>
commit 23f5abba4822151a6ba9cb5078752b113c4b8ce6
Author: Christopher Felegy <foxbot@protonmail.com>
Date: Thu Dec 20 17:10:21 2018 -0500
lint: clean up some long lines
commit 4a8a809
Author: Chris Johnston <chris@thejohnstons.net>
Date: Sat Dec 15 00:33:05 2018 -0800
Explain why CreatorId can be null sometimes
commit 9442e4e
Author: Chris Johnston <chris@thejohnstons.net>
Date: Fri Dec 14 23:59:01 2018 -0800
Add the CreatorId property to GuildEmote implementation
commit e0eb94d
Author: Chris Johnston <chris@thejohnstons.net>
Date: Fri Dec 14 23:41:54 2018 -0800
Update the Emoji API model to add User? attribute
Discord's API returns the user who created an emote as part of the emote payload. We should give users the ability to access that if possible.
Proposed addition:
Update: Adjust to feedback.
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