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Move Invites-related Methods from IGuildChannel to INestedChannel #1172

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merged 3 commits into from
Nov 29, 2018

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@Still34 Still34 commented Oct 12, 2018

Summary

This PR moves Invite-related methods from IGuildChannel to INestedChannel to prevent "Unknown channel" errors from being thrown since creating and getting invites from category channel is invalid.

Still Hsu added 2 commits October 13, 2018 00:08
@foxbot foxbot merged commit a3f5e0b into discord-net:dev Nov 29, 2018
brankin3 added a commit to brankin3/Discord.Net that referenced this pull request Dec 5, 2018
* fix: Fixed CommandExecuted firing twice for failed RuntimeResults (discord-net#1192)

* Fixed CommandExecuted firing twice for failed RuntimeResults

* Changed to just checking the result type

* Amendments

* Resolve Issue discord-net#1188 (Allow Users to specify position when creating a new channel) (discord-net#1196)

* Added ability to specify position when creating a channel

* Adjusted categories to include guildproperties and allow specifying position when creating channel categories

* fixed unimplemented methods (for CreateCategoryChannelAsync) and added appropriate documentation

* feature: add Format.Url, Format.EscapeUrl

Format.Url formats a URL into a markdown `[]()` masked URL.

Format.EscapeUrl formats a URL into a Discord `<>` escaped URL.

* feature: add extensions for bulk reactions

this is not api-level bulk reactions (!)

* fix: Update ChannelCreateAuditLogData.cs (discord-net#1195)

* feature: Implement Dispose for types which have disposable data (discord-net#1171)

* Initial set of dispose implementations

Not handled yet:
- Discord.Net.Websocket/Entities/SocketGuild
- Discord.Net.Tests

* Refactor DiscordSocketClient init into ctor

This way we remove an IDisposableAnalyzer warning for not disposing
the client when we set the client variable.

* Dispose of clients when disposing sharded client

* Finish implementing IDisposable where appropriate

I opted to use NoWarn in the Tests project as it wasn't really necessary
considering that our tests only run once

* Tweak samples after feedback

* fix: Added Msg.Content Null Check For Prefixes (discord-net#1200)

* Added Msg.Content Null Check

* Minor Change

* Grouped Params In If Statement

* Minor Change

* api: [brk] Move Invites-related Methods from IGuildChannel to INestedChannel (discord-net#1172)

* Move invites-related methods from IGuildChannel to INestedChannel

* Add missing implementation

...because I somehow forgot it the first time around

* fix: Solves AudioClient Lockup On Disconnect (discord-net#1203)

* Solves Audio Disconnect Lockup

* Execute Disconnected Event Before Logger & State

* fix: Solves UdpClient "ObjectDisposedException" (discord-net#1202)

* Solves "ObjectDisposedException"

* Corrected Spelling Error

* Fixed Spelling

* test: bump dependency versions

* fix: Update minimum Bot Token length to 58 char (discord-net#1204)

* Update the minimum bot token length to 58 char

- Updates the minimum length of a bot token to be 58 characters. An older 58 char bot token was found by Moiph
- Makes this value an internal const instead of a magic number

* update the TokenUtils tests for 58 char min

* fix: Fix after message remaining in MessageUpdated if message author wasn't in the payload (discord-net#1209)

* Fix leaving updated message as null when Discords doesn't include a message author in MESSAGE_UPDATE

* Name! That! Parameter!

* fix: Improve validation of Bot Tokens (discord-net#1206)

* improve bot token validation by trying to decode user id from token

Try to decode the user id from the supplied bot token as a way of validating the token. If this should fail, indicate that the token is invalid.

* Update the tokenutils tests to pass the new validation checks

* Add test case for CheckBotTokenValidity method

* lint: clean up whitespace

* Add check for null or whitespace string, lint whitespace

* fix userid conversion

* Add hint to user to check that token is not an oauth client secret

* Catch exception that can be thrown by GetString

* Refactor token conversion logic into it's own testable method

* feature: Allow setting custom error messages for preconditions (discord-net#1124)

* Rebase and use in all in-box preconditions

* Silly git....

* Add configurable 'NotAGuild' message

* Respond to feedback

* docs: add example of custom error message to sample

* feature: add DiscordSocketRestClient (discord-net#1198)

* feature: add DiscordSocketRestClient

this resolves discord-net#803.

Users can access a DiscordSocketRestClient from the new
`DiscordSocketClient.Rest` property.

DiscordSocketRestClient is a wrapper over DiscordRestClient with certain
state-modifying methods, such as Login/Logout disabled, to prevent users
from breaking the client state.

DiscordSocketRestClient uses the same API client as the
DiscordSocketClient, allowing for shared ratelimiting - meaning users
can now force HTTP requests without needing to wory about running into
429s.

* fix: disallow users from bypassing shadowed login
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3 participants