Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Docs] Remove some redundant notes & small updates #2847

Merged
merged 10 commits into from
Feb 24, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
32 changes: 28 additions & 4 deletions .github/workflows/docs.yml
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,14 @@ on:
push:
tags:
- '*'
paths:
- 'docs/**'
workflow_dispatch:
pull_request:
paths:
- 'docs/**'
branches:
- dev

jobs:
build:
Expand All @@ -24,17 +31,34 @@ jobs:
- name: Build DNet docs
run: docfx docs/docfx.json

- name: Create Output Directory
run: mkdir output | cp -a docs/_site/. output/

- name: Upload Artifacts
uses: actions/upload-artifact@v4
with:
name: static-docs
path: docs/_site

deploy:
runs-on: ubuntu-latest
needs: build
if: startsWith(github.ref, 'refs/tags/') || github.event_name == 'workflow_dispatch'
steps:
- name: Checkout
uses: actions/checkout@v2

- name: Download Artifacts
uses: actions/download-artifact@v2
with:
name: static-docs
path: output/

- name: Auth DNet bot
id: bot_auth
uses: machine-learning-apps/actions-app-token@master
with:
APP_PEM: ${{ secrets.DNET_BOT_PEM }}
APP_ID: ${{ secrets.DNET_BOT_ID }}

- name: Push to static docs
- name: Push to the Docs Repo
uses: cpina/github-action-push-to-another-repository@main
env:
API_TOKEN_GITHUB: ${{ steps.bot_auth.outputs.app_token }}
Expand Down
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@
<img src="https://discord.com/api/guilds/848176216011046962/widget.png" alt="Discord">
</a>
</p>
Discord.Net is an unofficial .NET API Wrapper for the Discord client (https://discord.com).
Discord.Net is an unofficial .NET API Wrapper for the Discord API (https://discord.com).

## 📄 Documentation

Expand Down
11 changes: 7 additions & 4 deletions docs/faq/int_framework/general.md
Original file line number Diff line number Diff line change
Expand Up @@ -43,17 +43,17 @@ Ideally, use pattern matching to make sure its the type of interaction you are e
## My interaction commands are not showing up?

If you registered your commands globally, it can take up to 1 hour for them to register.
Did you register a guild command (should be instant), or waited more than an hour and still don't have them show up?

- Try to check for any errors in the console, there is a good chance something might have been thrown.
- - Make sure you have setup logging. If you use `InteractionService` hook into [`InteractionService.Log`]) event

- Register your commands after the Ready event in the client. The client is not configured to register commands before this moment.

- Check if no bad form exception is thrown; If so, refer to the above question.
- Check if no bad form exception is thrown;

- Do you have the application commands scope checked when adding your bot to guilds?

- Try reloading your Discord client. On desktop it's done with `Ctrl+R` key combo.

## Do I need to create commands on startup?

If you are registering your commands for the first time, it is required to create them once.
Expand All @@ -65,3 +65,6 @@ Overwriting is only required if you make changes to existing commands, or add ne
Message and user commands have a limit of 5 per guild, and another 5 globally.
If you have more than 5 guild-only message commands being registered, no more than 5 will actually show up.
You can get up to 10 entries to show if you register 5 per guild, and another 5 globally.


[`InteractionService.Log`]: xref:Discord.Interactions.InteractionService.Log
8 changes: 7 additions & 1 deletion docs/guides/int_basics/application-commands/intro.md
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,11 @@ title: Introduction to slash commands

This guide will show you how to use application commands.
If you have extra questions that aren't covered here you can come to our
[Discord](https://discord.com/invite/dvSfUTet3K) server and ask around there.
[Discord](https://discord.gg/dnet) server and ask around there.

> [!NOTE]
> This guide shows the manual way of creating and handling application commands. We recommend using the Interaction Framework because it allows you to work with application commands
> and handle interactions in a much simpler and structurized way. You can find more info in the [Interaction Framework Intro] docs.
## What is an application command?

Expand Down Expand Up @@ -46,3 +50,5 @@ From there you can then use the link to add your bot to a server.
> [!NOTE]
> In order for users in your guild to use your slash commands, they need to have
> the "Use Application Commands" permission on the guild.
[Interaction Framework Intro]: xref:Guides.IntFw.Intro
Original file line number Diff line number Diff line change
Expand Up @@ -17,8 +17,6 @@ Guild commands are specific to the guild you specify when making them. Guild com

**Note**: Apps can have a maximum of 100 global commands, and an additional 100 guild-specific commands per guild.

**Note**: Global commands will take up to 1 hour to create, delete or modify on guilds. If you need to update a command quickly for testing you can create it as a guild command.

If you don't have the code for a bot ready yet please follow [this guide](https://discordnet.dev/guides/getting_started/first-bot.html).

## SlashCommandBuilder
Expand Down
5 changes: 0 additions & 5 deletions docs/guides/int_framework/intro.md
Original file line number Diff line number Diff line change
Expand Up @@ -352,11 +352,6 @@ can be used to register cherry picked modules or commands to global/guild scopes
> [!NOTE]
> [DontAutoRegisterAttribute] can be used on module classes to prevent `RegisterCommandsGloballyAsync()` and `RegisterCommandsToGuildAsync()` from registering them to the Discord.
> [!NOTE]
> In debug environment, since Global commands can take up to 1 hour to register/update,
> it is advised to register your commands to a test guild for your changes to take effect immediately.
> You can use preprocessor directives to create a simple logic for registering commands as seen above.
## Interaction Utility

Interaction Service ships with a static `InteractionUtility`
Expand Down