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[rules_ios] Add static library variant to allow rewriting headers #1
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Also added an "and False" back in from the old revision we were on (e737e68). The |
rules/static_library.bzl
Outdated
**kwargs): | ||
|
||
""" | ||
A thin wrapper around objc_library that allows rewriting header paths via link trees |
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nit: apple_library
is a pretty sizeable amount of logic and ends up (potentially) creating multiple instantiations of objc_library
. I don't know that it's worth it to fully describe what apple_library
does here, but maybe we could just change this to something along the lines of
A thin wrapper around
apple_library
that exposes a single target to depend on and allows additionally exposing renamed headers.
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Works for me
Every other attribute is passed through to applie_library/objc_library as is | ||
from **kwargs. | ||
|
||
Examples: |
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nit: tbh, this isn't the best example, since in all the given ones the existing copt that's trying to put the include/
dir on the header search path would fix things (it's just that it's broken in our setup, it should be -Iexternal/fmt/include
instead of -IPods/fmt/include
). I think something that flattens the headers (or doesn't) and puts them in a different directory name could be more useful. Texture looks like a good one, it seems to have mappings like:
public_headers_to_name = {
"Source/ASBlockTypes.h": "Texture/AsyncDisplayKit/ASBlockTypes.h",
"Source/ASButtonNode+Private.h": "Texture/AsyncDisplayKit/ASButtonNode+Private.h",
"Source/ASButtonNode+Yoga.h": "Texture/AsyncDisplayKit/ASButtonNode+Yoga.h",
# ...
"Source/Details/ASAbstractLayoutController.h": "Texture/AsyncDisplayKit/ASAbstractLayoutController.h",
"Source/Details/ASBasicImageDownloader.h": "Texture/AsyncDisplayKit/ASBasicImageDownloader.h",
"Source/Details/ASBatchContext.h": "Texture/AsyncDisplayKit/ASBatchContext.h",
# ...
"Source/Details/Transactions/_ASAsyncTransaction.h": "Texture/AsyncDisplayKit/_ASAsyncTransaction.h",
"Source/Details/Transactions/_ASAsyncTransactionContainer+Private.h": "Texture/AsyncDisplayKit/_ASAsyncTransactionContainer+Private.h",
"Source/Details/Transactions/_ASAsyncTransactionContainer.h": "Texture/AsyncDisplayKit/_ASAsyncTransactionContainer.h",
# ...
}
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Works for me. I just grabbed the ones I was working on at the time that required rewriting 😅
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Add an `apple_static_library` that lets us map source files to arbitrary relative include paths by creating a link tree, and adding that link tree to the deps of a main library. This also uses apple_library instead of apple_framework as the framework is frankly unnecessary for what we're trying to build for third party deps. Test Plan: Ported fmt locally to use this, and ran `clyde ios build` Tasks: https://app.asana.com/0/1203960884932166/1204190072048691 https://app.asana.com/0/1203960884932166/1204190072362093
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Add an `apple_static_library` that lets us map source files to arbitrary relative include paths by creating a link tree, and adding that link tree to the deps of a main library. This also uses apple_library instead of apple_framework as the framework is frankly unnecessary for what we're trying to build for third party deps. Test Plan: Ported fmt locally to use this, and ran `clyde ios build` Tasks: https://app.asana.com/0/1203960884932166/1204190072048691 https://app.asana.com/0/1203960884932166/1204190072362093 [transitions] Do not remove cpus from configured target graph (#2) Upstream converts ios_multi_cpus to a single value. rules_pods does not. So when rules_pods objc_library rules depend on rules_ios rules, they are considered different configurations, and we end up splitting the configured target graph into two configurations. When swift, objc, etc try to link in all objc_libraries later in the build, they then try to link the same library twice, because the configured nodes are duplicated, and we run into duplicate symbol, module redefinition, etc errors. In theory, this could be reverted once the rules_ios migration is complete, but for our use case, it should not hurt anything being present. This logic, also, only affects our opt builds that build for multiple cpus. The development builds are unaffected. [rules_ios] Re-enable cpp rules (#3) This was accidentally disabled. It is required for glog, so turn this back on so that .cc/.cpp sources and their .a files are properly propagated. Tested by doing a build with this change off of main [rules_ios] Use -idirafter instead of -I (#4) NOTE: that this may cause issues for libraries that anticipate the `-I.` behavior and do something like `#include "Foo.h"` when there are multiple "Foo.h" in libs in its dependencies. In those cases, `-I.` can be added to its copts explicitly. There are some places where using -I can actually cause problems with system header collisions. Notably, fmt has a "locale.h" file. Without this change, you can end up with a chain that is: "fmt/locale.h" -> <locale> -> <clocale> -> <locale.h> -> failure, because -I causes fmt/locale.h to be searched (I believe due to the entries in the headermap being -I) before system paths. See https://gcc.gnu.org/onlinedocs/gcc/Directory-Options.html for resolution order [rules_ios] Allow rewriting header paths for frameworks and libraries (#5) This allows us to pick a different relative include path for header files. This is needed because some third party dependencies have e.g. colliding base filenames (folly has multiple Core.h, e.g.), or included files do relative includes (kv-storage includes "kv-storage/api/Core.h"), and with the current approach taken by apple_framework of flattening the headers out, that path doesn't actually exist in the Headers or PrivateHeaders directories of the .framework file. This patch does a few things: - Adds an extra argument "header_mapping". This is how users define where public/private headers should be accessible. If not specified, or a header is not in this mapping, then the basename of the header is used. (e.g. kv-storage.framework/Headers/Core.h) - Updates the hmapbuild binary so that we can specify these destinations in the .hmap files - Updates the umbrella header to use these destinations - Updates apple_framework/apple_library to thread these mappings through. Tested on a WIP branch (annie/native-versions-ios), and we seemed to get past the #include failures, and onto errors in their code itself. Will also test this with the flipper-folly migration locally. https://app.asana.com/0/1203960884932166/1204190072362095 https://app.asana.com/0/1203960884932166/1204190072362093 [rules_ios] Make modulemaps have '[system]', fix static_library deps (#6) - There was an ordering issue with apple_static_library where it didn't include the symlink map in the deps for the apple_library call. Make sure to route it through. - When changing over to cocoapods bazel, we modularize a lot of things, which causes a lot of extra warnings to show up from third party packages. We're not really in charge of maintaining their code, so just add the "[system]" tag to the modulemap file. This makes the headers get included as if they were included through -isystem, not -I [rules_ios] Export as system_includes (#7) For system / 3rd party libraries, export the symlink dir as -isystem, not -I. [rules_ios] Add objc_public_headers (#9) Add an `objc_public_headers` attribute to apple_* rules. This changes the umbrella header, if set, such that it includes all public_headers headers when compiled against c++, and only a subset of headers (objc_public_headers) when compiled against objective c. The main problem this is solving is that we have a main module map for each library. When trying to import *anything* from the framework, it loads the entire module map and every include in the umbrella header. If you put c++-only headers in it, it will try to interpret those without c++ support if you try to include the .h from a .m file. This allows us to have headers that mix (obj)c++ and objc in a single framework. It should also allow us to drop some of the -objc rules we've had to clunkily build out. [rules_ios] Expose cc_headers_symlinks, add a helper function for headers (#10) Expose cc_headers_symlinks so that we can use it in a refactor of React-Core and ReactCommon. Also expose a helper function for use by ReactCommon [rules_ios] Add more entitlement errors (#12) If there are keys that are in the .entitlements file that are missing from the provisioning profile, this normally results in an error. However, this is a manually specified list. These storekit ones bit us recently, so add the storekit ones, and then just pull in the list from main (https://github.com/bazelbuild/rules_apple/blob/cc1e5b17d0bf16a74c74f9fb3e2940d9c97c12da/tools/plisttool/plisttool.py#L295-L314) [rules_ios] Add more configurability to headers_mapping (#11) When this just takes a dictionary, it requires us to do a lot more boilerplate work to first construct that dictionary. Add a couple of helpers for the common use cases that are in repo. [rules_apple] add upstream filesystem patches (#13) this adds [this commit](bazelbuild/rules_apple@306e300) to address this error when copying results files across filesystem boundaries. [rules_apple] Add support for xcprivacy manifests in extensions (#14) Bringing a change in from upstream of rules_apple to support adding privacy manifests for our extensions bazelbuild/rules_apple@e9159fa
Add an `apple_static_library` that lets us map source files to arbitrary relative include paths by creating a link tree, and adding that link tree to the deps of a main library. This also uses apple_library instead of apple_framework as the framework is frankly unnecessary for what we're trying to build for third party deps. Test Plan: Ported fmt locally to use this, and ran `clyde ios build` Tasks: https://app.asana.com/0/1203960884932166/1204190072048691 https://app.asana.com/0/1203960884932166/1204190072362093 [transitions] Do not remove cpus from configured target graph (#2) Upstream converts ios_multi_cpus to a single value. rules_pods does not. So when rules_pods objc_library rules depend on rules_ios rules, they are considered different configurations, and we end up splitting the configured target graph into two configurations. When swift, objc, etc try to link in all objc_libraries later in the build, they then try to link the same library twice, because the configured nodes are duplicated, and we run into duplicate symbol, module redefinition, etc errors. In theory, this could be reverted once the rules_ios migration is complete, but for our use case, it should not hurt anything being present. This logic, also, only affects our opt builds that build for multiple cpus. The development builds are unaffected. [rules_ios] Re-enable cpp rules (#3) This was accidentally disabled. It is required for glog, so turn this back on so that .cc/.cpp sources and their .a files are properly propagated. Tested by doing a build with this change off of main [rules_ios] Use -idirafter instead of -I (#4) NOTE: that this may cause issues for libraries that anticipate the `-I.` behavior and do something like `#include "Foo.h"` when there are multiple "Foo.h" in libs in its dependencies. In those cases, `-I.` can be added to its copts explicitly. There are some places where using -I can actually cause problems with system header collisions. Notably, fmt has a "locale.h" file. Without this change, you can end up with a chain that is: "fmt/locale.h" -> <locale> -> <clocale> -> <locale.h> -> failure, because -I causes fmt/locale.h to be searched (I believe due to the entries in the headermap being -I) before system paths. See https://gcc.gnu.org/onlinedocs/gcc/Directory-Options.html for resolution order [rules_ios] Allow rewriting header paths for frameworks and libraries (#5) This allows us to pick a different relative include path for header files. This is needed because some third party dependencies have e.g. colliding base filenames (folly has multiple Core.h, e.g.), or included files do relative includes (kv-storage includes "kv-storage/api/Core.h"), and with the current approach taken by apple_framework of flattening the headers out, that path doesn't actually exist in the Headers or PrivateHeaders directories of the .framework file. This patch does a few things: - Adds an extra argument "header_mapping". This is how users define where public/private headers should be accessible. If not specified, or a header is not in this mapping, then the basename of the header is used. (e.g. kv-storage.framework/Headers/Core.h) - Updates the hmapbuild binary so that we can specify these destinations in the .hmap files - Updates the umbrella header to use these destinations - Updates apple_framework/apple_library to thread these mappings through. Tested on a WIP branch (annie/native-versions-ios), and we seemed to get past the #include failures, and onto errors in their code itself. Will also test this with the flipper-folly migration locally. https://app.asana.com/0/1203960884932166/1204190072362095 https://app.asana.com/0/1203960884932166/1204190072362093 [rules_ios] Make modulemaps have '[system]', fix static_library deps (#6) - There was an ordering issue with apple_static_library where it didn't include the symlink map in the deps for the apple_library call. Make sure to route it through. - When changing over to cocoapods bazel, we modularize a lot of things, which causes a lot of extra warnings to show up from third party packages. We're not really in charge of maintaining their code, so just add the "[system]" tag to the modulemap file. This makes the headers get included as if they were included through -isystem, not -I [rules_ios] Export as system_includes (#7) For system / 3rd party libraries, export the symlink dir as -isystem, not -I. [rules_ios] Add objc_public_headers (#9) Add an `objc_public_headers` attribute to apple_* rules. This changes the umbrella header, if set, such that it includes all public_headers headers when compiled against c++, and only a subset of headers (objc_public_headers) when compiled against objective c. The main problem this is solving is that we have a main module map for each library. When trying to import *anything* from the framework, it loads the entire module map and every include in the umbrella header. If you put c++-only headers in it, it will try to interpret those without c++ support if you try to include the .h from a .m file. This allows us to have headers that mix (obj)c++ and objc in a single framework. It should also allow us to drop some of the -objc rules we've had to clunkily build out. [rules_ios] Expose cc_headers_symlinks, add a helper function for headers (#10) Expose cc_headers_symlinks so that we can use it in a refactor of React-Core and ReactCommon. Also expose a helper function for use by ReactCommon [rules_ios] Add more entitlement errors (#12) If there are keys that are in the .entitlements file that are missing from the provisioning profile, this normally results in an error. However, this is a manually specified list. These storekit ones bit us recently, so add the storekit ones, and then just pull in the list from main (https://github.com/bazelbuild/rules_apple/blob/cc1e5b17d0bf16a74c74f9fb3e2940d9c97c12da/tools/plisttool/plisttool.py#L295-L314) [rules_ios] Add more configurability to headers_mapping (#11) When this just takes a dictionary, it requires us to do a lot more boilerplate work to first construct that dictionary. Add a couple of helpers for the common use cases that are in repo. [rules_apple] add upstream filesystem patches (#13) this adds [this commit](bazelbuild/rules_apple@306e300) to address this error when copying results files across filesystem boundaries. [rules_apple] Add support for xcprivacy manifests in extensions (#14) Bringing a change in from upstream of rules_apple to support adding privacy manifests for our extensions bazelbuild/rules_apple@e9159fa
…anup custom patches (#15) This does a few things: - Squashes our existing changes since our last divergence point with main. I only did this because it was easier since we had a lot of iteration on our interim PRs that isn't strictly necessary or relevant anymore. - Removes some patches / patching logic where we had backported functionality from rules_apple. We do not need to patch rules_apple right now. - Rebases us onto upstream version 4.8.2 of rules_ios - Removes apple_common.new_objc_provider in _cc_headers_symlinks_impl. In the new rules_ios, that being present causes it to attempt to infer and build a swift modulemap, which we don't need. - Removes a change we had made to CPU configuration to support both cocoapods and podtobuild at the same time. We're back on the upstream configuration. At the end, the major changes we have vs upstream are: - Adding static_framework rule - Headermap rewriting - Changing some rules from -I to -idirafter - Mark a few things as "system" so we don't see their errors in our builds. The original commits were: 2e4ed21 (origin/discord, origin/HEAD, discord) [rules_apple] Add support for xcprivacy manifests in extensions (#14) 86b8d2d [rules_apple] add upstream filesystem patches (#13) 0add154 [rules_ios] Add more configurability to headers_mapping (#11) a6c59d1 [rules_ios] Add more entitlement errors (#12) 2699bd3 [rules_ios] Expose cc_headers_symlinks, add a helper function for headers (#10) c494ff2 [rules_ios] Add objc_public_headers (#9) 7d8db25 [rules_ios] Export as system_includes (#7) 28ed123 [rules_ios] Make modulemaps have '[system]', fix static_library deps (#6) 4340c91 [rules_ios] Allow rewriting header paths for frameworks and libraries (#5) 1fc624a [rules_ios] Use -idirafter instead of -I (#4) 01a939d [rules_ios] Re-enable cpp rules (#3) 238256a [transitions] Do not remove cpus from configured target graph (#2) 429e3f0 [rules_ios] Add static library variant to allow rewriting headers (#1) --------- Co-authored-by: Thiago Cruz <thiago.hmcruz@gmail.com> Co-authored-by: Luis Padron <lpadron@squareup.com>
Add an `apple_static_library` that lets us map source files to arbitrary relative include paths by creating a link tree, and adding that link tree to the deps of a main library. This also uses apple_library instead of apple_framework as the framework is frankly unnecessary for what we're trying to build for third party deps. Test Plan: Ported fmt locally to use this, and ran `clyde ios build` Tasks: https://app.asana.com/0/1203960884932166/1204190072048691 https://app.asana.com/0/1203960884932166/1204190072362093 [transitions] Do not remove cpus from configured target graph (#2) Upstream converts ios_multi_cpus to a single value. rules_pods does not. So when rules_pods objc_library rules depend on rules_ios rules, they are considered different configurations, and we end up splitting the configured target graph into two configurations. When swift, objc, etc try to link in all objc_libraries later in the build, they then try to link the same library twice, because the configured nodes are duplicated, and we run into duplicate symbol, module redefinition, etc errors. In theory, this could be reverted once the rules_ios migration is complete, but for our use case, it should not hurt anything being present. This logic, also, only affects our opt builds that build for multiple cpus. The development builds are unaffected. [rules_ios] Re-enable cpp rules (#3) This was accidentally disabled. It is required for glog, so turn this back on so that .cc/.cpp sources and their .a files are properly propagated. Tested by doing a build with this change off of main [rules_ios] Use -idirafter instead of -I (#4) NOTE: that this may cause issues for libraries that anticipate the `-I.` behavior and do something like `#include "Foo.h"` when there are multiple "Foo.h" in libs in its dependencies. In those cases, `-I.` can be added to its copts explicitly. There are some places where using -I can actually cause problems with system header collisions. Notably, fmt has a "locale.h" file. Without this change, you can end up with a chain that is: "fmt/locale.h" -> <locale> -> <clocale> -> <locale.h> -> failure, because -I causes fmt/locale.h to be searched (I believe due to the entries in the headermap being -I) before system paths. See https://gcc.gnu.org/onlinedocs/gcc/Directory-Options.html for resolution order [rules_ios] Allow rewriting header paths for frameworks and libraries (#5) This allows us to pick a different relative include path for header files. This is needed because some third party dependencies have e.g. colliding base filenames (folly has multiple Core.h, e.g.), or included files do relative includes (kv-storage includes "kv-storage/api/Core.h"), and with the current approach taken by apple_framework of flattening the headers out, that path doesn't actually exist in the Headers or PrivateHeaders directories of the .framework file. This patch does a few things: - Adds an extra argument "header_mapping". This is how users define where public/private headers should be accessible. If not specified, or a header is not in this mapping, then the basename of the header is used. (e.g. kv-storage.framework/Headers/Core.h) - Updates the hmapbuild binary so that we can specify these destinations in the .hmap files - Updates the umbrella header to use these destinations - Updates apple_framework/apple_library to thread these mappings through. Tested on a WIP branch (annie/native-versions-ios), and we seemed to get past the #include failures, and onto errors in their code itself. Will also test this with the flipper-folly migration locally. https://app.asana.com/0/1203960884932166/1204190072362095 https://app.asana.com/0/1203960884932166/1204190072362093 [rules_ios] Make modulemaps have '[system]', fix static_library deps (#6) - There was an ordering issue with apple_static_library where it didn't include the symlink map in the deps for the apple_library call. Make sure to route it through. - When changing over to cocoapods bazel, we modularize a lot of things, which causes a lot of extra warnings to show up from third party packages. We're not really in charge of maintaining their code, so just add the "[system]" tag to the modulemap file. This makes the headers get included as if they were included through -isystem, not -I [rules_ios] Export as system_includes (#7) For system / 3rd party libraries, export the symlink dir as -isystem, not -I. [rules_ios] Add objc_public_headers (#9) Add an `objc_public_headers` attribute to apple_* rules. This changes the umbrella header, if set, such that it includes all public_headers headers when compiled against c++, and only a subset of headers (objc_public_headers) when compiled against objective c. The main problem this is solving is that we have a main module map for each library. When trying to import *anything* from the framework, it loads the entire module map and every include in the umbrella header. If you put c++-only headers in it, it will try to interpret those without c++ support if you try to include the .h from a .m file. This allows us to have headers that mix (obj)c++ and objc in a single framework. It should also allow us to drop some of the -objc rules we've had to clunkily build out. [rules_ios] Expose cc_headers_symlinks, add a helper function for headers (#10) Expose cc_headers_symlinks so that we can use it in a refactor of React-Core and ReactCommon. Also expose a helper function for use by ReactCommon [rules_ios] Add more entitlement errors (#12) If there are keys that are in the .entitlements file that are missing from the provisioning profile, this normally results in an error. However, this is a manually specified list. These storekit ones bit us recently, so add the storekit ones, and then just pull in the list from main (https://github.com/bazelbuild/rules_apple/blob/cc1e5b17d0bf16a74c74f9fb3e2940d9c97c12da/tools/plisttool/plisttool.py#L295-L314) [rules_ios] Add more configurability to headers_mapping (#11) When this just takes a dictionary, it requires us to do a lot more boilerplate work to first construct that dictionary. Add a couple of helpers for the common use cases that are in repo. [rules_apple] add upstream filesystem patches (#13) this adds [this commit](bazelbuild/rules_apple@306e300) to address this error when copying results files across filesystem boundaries. [rules_apple] Add support for xcprivacy manifests in extensions (#14) Bringing a change in from upstream of rules_apple to support adding privacy manifests for our extensions bazelbuild/rules_apple@e9159fa
Add an `apple_static_library` that lets us map source files to arbitrary relative include paths by creating a link tree, and adding that link tree to the deps of a main library. This also uses apple_library instead of apple_framework as the framework is frankly unnecessary for what we're trying to build for third party deps. Test Plan: Ported fmt locally to use this, and ran `clyde ios build` Tasks: https://app.asana.com/0/1203960884932166/1204190072048691 https://app.asana.com/0/1203960884932166/1204190072362093 [transitions] Do not remove cpus from configured target graph (#2) Upstream converts ios_multi_cpus to a single value. rules_pods does not. So when rules_pods objc_library rules depend on rules_ios rules, they are considered different configurations, and we end up splitting the configured target graph into two configurations. When swift, objc, etc try to link in all objc_libraries later in the build, they then try to link the same library twice, because the configured nodes are duplicated, and we run into duplicate symbol, module redefinition, etc errors. In theory, this could be reverted once the rules_ios migration is complete, but for our use case, it should not hurt anything being present. This logic, also, only affects our opt builds that build for multiple cpus. The development builds are unaffected. [rules_ios] Re-enable cpp rules (#3) This was accidentally disabled. It is required for glog, so turn this back on so that .cc/.cpp sources and their .a files are properly propagated. Tested by doing a build with this change off of main [rules_ios] Use -idirafter instead of -I (#4) NOTE: that this may cause issues for libraries that anticipate the `-I.` behavior and do something like `#include "Foo.h"` when there are multiple "Foo.h" in libs in its dependencies. In those cases, `-I.` can be added to its copts explicitly. There are some places where using -I can actually cause problems with system header collisions. Notably, fmt has a "locale.h" file. Without this change, you can end up with a chain that is: "fmt/locale.h" -> <locale> -> <clocale> -> <locale.h> -> failure, because -I causes fmt/locale.h to be searched (I believe due to the entries in the headermap being -I) before system paths. See https://gcc.gnu.org/onlinedocs/gcc/Directory-Options.html for resolution order [rules_ios] Allow rewriting header paths for frameworks and libraries (#5) This allows us to pick a different relative include path for header files. This is needed because some third party dependencies have e.g. colliding base filenames (folly has multiple Core.h, e.g.), or included files do relative includes (kv-storage includes "kv-storage/api/Core.h"), and with the current approach taken by apple_framework of flattening the headers out, that path doesn't actually exist in the Headers or PrivateHeaders directories of the .framework file. This patch does a few things: - Adds an extra argument "header_mapping". This is how users define where public/private headers should be accessible. If not specified, or a header is not in this mapping, then the basename of the header is used. (e.g. kv-storage.framework/Headers/Core.h) - Updates the hmapbuild binary so that we can specify these destinations in the .hmap files - Updates the umbrella header to use these destinations - Updates apple_framework/apple_library to thread these mappings through. Tested on a WIP branch (annie/native-versions-ios), and we seemed to get past the #include failures, and onto errors in their code itself. Will also test this with the flipper-folly migration locally. https://app.asana.com/0/1203960884932166/1204190072362095 https://app.asana.com/0/1203960884932166/1204190072362093 [rules_ios] Make modulemaps have '[system]', fix static_library deps (#6) - There was an ordering issue with apple_static_library where it didn't include the symlink map in the deps for the apple_library call. Make sure to route it through. - When changing over to cocoapods bazel, we modularize a lot of things, which causes a lot of extra warnings to show up from third party packages. We're not really in charge of maintaining their code, so just add the "[system]" tag to the modulemap file. This makes the headers get included as if they were included through -isystem, not -I [rules_ios] Export as system_includes (#7) For system / 3rd party libraries, export the symlink dir as -isystem, not -I. [rules_ios] Add objc_public_headers (#9) Add an `objc_public_headers` attribute to apple_* rules. This changes the umbrella header, if set, such that it includes all public_headers headers when compiled against c++, and only a subset of headers (objc_public_headers) when compiled against objective c. The main problem this is solving is that we have a main module map for each library. When trying to import *anything* from the framework, it loads the entire module map and every include in the umbrella header. If you put c++-only headers in it, it will try to interpret those without c++ support if you try to include the .h from a .m file. This allows us to have headers that mix (obj)c++ and objc in a single framework. It should also allow us to drop some of the -objc rules we've had to clunkily build out. [rules_ios] Expose cc_headers_symlinks, add a helper function for headers (#10) Expose cc_headers_symlinks so that we can use it in a refactor of React-Core and ReactCommon. Also expose a helper function for use by ReactCommon [rules_ios] Add more entitlement errors (#12) If there are keys that are in the .entitlements file that are missing from the provisioning profile, this normally results in an error. However, this is a manually specified list. These storekit ones bit us recently, so add the storekit ones, and then just pull in the list from main (https://github.com/bazelbuild/rules_apple/blob/cc1e5b17d0bf16a74c74f9fb3e2940d9c97c12da/tools/plisttool/plisttool.py#L295-L314) [rules_ios] Add more configurability to headers_mapping (#11) When this just takes a dictionary, it requires us to do a lot more boilerplate work to first construct that dictionary. Add a couple of helpers for the common use cases that are in repo. [rules_apple] add upstream filesystem patches (#13) this adds [this commit](bazelbuild/rules_apple@306e300) to address this error when copying results files across filesystem boundaries. [rules_apple] Add support for xcprivacy manifests in extensions (#14) Bringing a change in from upstream of rules_apple to support adding privacy manifests for our extensions bazelbuild/rules_apple@e9159fa
…anup custom patches (#16) Re-applying #15 This does a few things: - Squashes our existing changes since our last divergence point with main. I only did this because it was easier since we had a lot of iteration on our interim PRs that isn't strictly necessary or relevant anymore. - Removes some patches / patching logic where we had backported functionality from rules_apple. We do not need to patch rules_apple right now. - Rebases us onto upstream version 4.8.2 of rules_ios - Removes apple_common.new_objc_provider in _cc_headers_symlinks_impl. In the new rules_ios, that being present causes it to attempt to infer and build a swift modulemap, which we don't need. - Removes a change we had made to CPU configuration to support both cocoapods and podtobuild at the same time. We're back on the upstream configuration. At the end, the major changes we have vs upstream are: - Adding static_framework rule - Headermap rewriting - Changing some rules from -I to -idirafter - Mark a few things as "system" so we don't see their errors in our builds. The original commits were: 2e4ed21 (origin/discord, origin/HEAD, discord) [rules_apple] Add support for xcprivacy manifests in extensions (#14) 86b8d2d [rules_apple] add upstream filesystem patches (#13) 0add154 [rules_ios] Add more configurability to headers_mapping (#11) a6c59d1 [rules_ios] Add more entitlement errors (#12) 2699bd3 [rules_ios] Expose cc_headers_symlinks, add a helper function for headers (#10) c494ff2 [rules_ios] Add objc_public_headers (#9) 7d8db25 [rules_ios] Export as system_includes (#7) 28ed123 [rules_ios] Make modulemaps have '[system]', fix static_library deps (#6) 4340c91 [rules_ios] Allow rewriting header paths for frameworks and libraries (#5) 1fc624a [rules_ios] Use -idirafter instead of -I (#4) 01a939d [rules_ios] Re-enable cpp rules (#3) 238256a [transitions] Do not remove cpus from configured target graph (#2) 429e3f0 [rules_ios] Add static library variant to allow rewriting headers (#1)
Add an
apple_static_library
that lets us map source files to arbitrary relative include paths by creating a link tree, and adding that link tree to the deps of a main library.This also uses apple_library instead of apple_framework as the framework is frankly unnecessary for what we're trying to build for third party deps.
Test Plan: Ported fmt locally to use this, and ran
clyde ios build
Tasks:
https://app.asana.com/0/1203960884932166/1204190072048691
https://app.asana.com/0/1203960884932166/1204190072362093