This project is a work in progress and is no way near complete!
Nintendo Gameboy Color emulator, this is my first emulator so I'm learning as I go along...
This repository is the frontend for running the emulator using libglfw
. The backend that implements the emulator can be found in: djhworld/gomeboycolor
You are welcome to visit the github page for this project by clicking here, this includes links to executables, documentation and some background about the project.
You will need
- an installation of Go (version >= 1.11.0)
- An environment with
libglfw
available- Follow the Installation instructions here for your OS.
- OSX users should just need to have Xcode Command Line Tools installed.
- Follow the Installation instructions here for your OS.
make
This will install the binary gomeboycolor
to your GOBIN.
gomeboycolor <path-to-rom-file>
See here
Battery saves are stored on your filesystem under $HOME/.gomeboycolor
MIT License
Copyright (c) 2013-2018 Daniel James Harper
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.