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configure difficulty presets from config, fix #130
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FARDifficultyPresets { | ||
// the preset used when starting a new game | ||
index = 4 | ||
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FARDifficultyAndExactnessSettings { | ||
// the name that will be used in the GUI | ||
// index = 0 | ||
name = Low Drag, Lenient Area Ruling | ||
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// not used anywhere in the code | ||
fractionTransonicDrag = 0.6 | ||
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// cross sectional area smoothing parameters | ||
gaussianVehicleLengthFractionForSmoothing = 0.03 | ||
numAreaSmoothingPasses = 2 | ||
numDerivSmoothingPasses = 2 | ||
} | ||
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FARDifficultyAndExactnessSettings { | ||
name = Moderate Drag, Lenient Area Ruling | ||
fractionTransonicDrag = 0.7 | ||
gaussianVehicleLengthFractionForSmoothing = 0.03 | ||
numAreaSmoothingPasses = 2 | ||
numDerivSmoothingPasses = 2 | ||
} | ||
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FARDifficultyAndExactnessSettings { | ||
name = Moderate Drag, Moderate Area Ruling | ||
fractionTransonicDrag = 0.7 | ||
gaussianVehicleLengthFractionForSmoothing = 0.015 | ||
numAreaSmoothingPasses = 2 | ||
numDerivSmoothingPasses = 1 | ||
} | ||
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FARDifficultyAndExactnessSettings { | ||
name = High Drag, Moderate Area Ruling | ||
fractionTransonicDrag = 0.85 | ||
gaussianVehicleLengthFractionForSmoothing = 0.015 | ||
numAreaSmoothingPasses = 2 | ||
numDerivSmoothingPasses = 1 | ||
} | ||
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FARDifficultyAndExactnessSettings { | ||
name = Full Drag, Moderate Area Ruling | ||
fractionTransonicDrag = 1 | ||
gaussianVehicleLengthFractionForSmoothing = 0.015 | ||
numAreaSmoothingPasses = 2 | ||
numDerivSmoothingPasses = 1 | ||
} | ||
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||
FARDifficultyAndExactnessSettings { | ||
name = Full Drag, Strict Area Ruling | ||
fractionTransonicDrag = 1 | ||
gaussianVehicleLengthFractionForSmoothing = 0.010 | ||
numAreaSmoothingPasses = 1 | ||
numDerivSmoothingPasses = 1 | ||
} | ||
} |
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