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[generator] Cache static final field values. #1248
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Draft commit message: Fixes: https://github.com/dotnet/java-interop/issues/1243
Consider the [`Thread.State` enum][0]:
// Java
/* partial */ class Thread {
public static final /* partial */ enum State {
NEW, RUNNABLE, BLOCKED, WAITING, TIMED_WAITING, TERMINATED
}
}
This "actually" is a class with *fields* for each enum value:
% javap java.lang.Thread.State
Compiled from "Thread.java"
public final class java.lang.Thread$State extends java.lang.Enum<java.lang. Thread$State> {
public static final java.lang.Thread$State BLOCKED;
public static final java.lang.Thread$State NEW;
…
}
When we bind it, we bind the fields as properties:
// C# Binding
partial class Thread {
public sealed partial class State : Java.Lang.Enum {
public static Java.Lang.Thread.State Blocked { get { throw null; } }
public static Java.Lang.Thread.State New { get { throw null; } }
// …
}
}
However, each of those properties involves a ValueManager lookup:
// C# Binding
public partial class Thread {
public sealed partial class State : global::Java.Lang.Enum {
public static global::Java.Lang.Thread.State? Blocked {
get {
const string __id = "BLOCKED.Ljava/lang/Thread$State;";
var __v = _members.StaticFields.GetObjectValue (__id);
// JavaInterop1 / Java.Base.dll
return global::Java.Interop.JniEnvironment.Runtime.ValueManager.GetValue<global::Java.Lang.Thread.State? >(ref __v, JniObjectReferenceOptions.Copy);
// XAJavaInterop1 / Mono.Android.dll
return global::Java.Lang.Object.GetObject<Java.Lang.Thread.State> (__v.Handle, JniHandleOwnership.TransferLocalRef);
}
}
}
}
The problem is that value lookup is not fast -- identity hash code
needs to be obtained, locks obtained, etc. -- to the point that
[repeated enum lookups can actually show up in profiles][1],
[necessitating manual caching of properties][2].
Instead, for all static "readonly" fields, fields which are `final`
but have no value:
% xpath -e '//field[@final="true" and @static="true" and not(@value)]' src/Java.Base/obj/Release-net8.0/mcw/api.xml
…
<field deprecated="not deprecated" final="true" name="BLOCKED" static="true" synthetic="false" transient="false" type="java.lang.Thread.State" type-generic-aware="java.lang.Thread.State" jni-signature="Ljava/lang/Thread$State;" visibility="public" volatile="false" />
update binding generation to *cache* the value returned. This means
we'd only need to call `StaticFields.GetObjectValue()` and "GetValue"
*once*, instead of once per-access:
// C# Binding, now with caching!
public partial class Thread {
public sealed partial class State : global::Java.Lang.Enum {
static global::Java.Lang.Thread.State? _Runnable_cache;
public static global::Java.Lang.Thread.State? Blocked {
get {
if (_Runnable_cache != null) {
return _Runnable_cache;
}
const string __id = "BLOCKED.Ljava/lang/Thread$State;";
var __v = _members.StaticFields.GetObjectValue (__id);
// JavaInterop1 / Java.Base.dll
return (Thread.State?) (_Runnable_cache = global::Java.Interop.JniEnvironment.Runtime.ValueManager.GetValue<global::Java.Lang.Thread.State? >(ref __v, JniObjectReferenceOptions.Copy));
// XAJavaInterop1 / Mono.Android.dll
return (Thread.State?) (_Runnable_cache = global::Java.Lang.Object.GetObject<Java.Lang.Thread.State> (__v.Handle, JniHandleOwnership.TransferLocalRef));
}
}
}
}
Note there are a few wrinkles here:
- If the field value is `null`, we will set the cached value to
`null` which will trigger us to re-request the value. i.e.: the
cache will not work for `null` values. This likely doesn't occur
enough to be a concern.
- The cache field (`_Runnable_cache`) could be a nullable value
type or a nullable reference type. This complicates things as
.NET treats these as very different things. A solution was found
using casting that allows us to treat them the same without
needing to explicitly use `Nullable.HasValue` or `Nullable.Value`.
- Generating the correct code when NRT is not enabled gets pretty
complex, as we then have to track what field types are value
types and which are reference types to generate different code.
To avoid this complexity, this entire feature is only enabled
when NRT is enabled for the binding project. This includes
`Mono.Android`, every AndroidX/GPS library we bind, and every
user binding created from our templates (unless the user
explicitly disabled NRT).
This limitation should not impact too many bindings.
[0]: https://developer.android.com/reference/java/lang/Thread.State
[1]: https://github.com/dotnet/java-interop/issues/1243#issuecomment-2291308192
[2]: https://github.com/dotnet/maui/pull/24248 |
@jpobst: a problem with this approach occurred to me around thread safety: reads and writes of pointer-sized values are atomic, and thus writes to and reads from the What won't be atomic are reads and writes to For now, could we modify the PR so that only reference types are supported, skipping "readonly" |
On Discord, @jpobst wrote:
I think we can do this, by using two fields instead of one. Instead of // android.os.Build
partial class Build {
static Android.OS.BuildVersionCodes? _SdkInt_cache;
public static Android.OS.BuildVersionCodes SdkInt {
get {
if (_SdkInt_cache != null) return (BuildVersionCodes) _SdkInt_cache;
const string __id = "SDK_INT.I";
var __v = _members.StaticFields.GetInt32Value(__id);
return (BuildVersionCodes) (_SdkInt_cache = __v);
}
}
} we would instead have the fields:
a'la: // android.os.Build
partial class Build {
static int _have_SdkInt;
static Android.OS.BuildVersionCodes _SdkInt_cache;
public static Android.OS.BuildVersionCodes SdkInt {
get {
if (1 == Interlocked.CompareExchange (ref _have_SdkInt, 1, 0)) return _SdkInt_cache;
const string __id = "SDK_INT.I";
var __v = _members.StaticFields.GetInt32Value(__id);
_SdkInt_cache = __v;
return _SdkInt_cache;
}
}
} TODO: is the above actually thread-safe? |
Context: #1243 Context: #1248 Java's `final` keyword is contextual, and maps to (at least?) three separate keywords in C#: * `const` on fields * `readonly` on fields * `sealed` on types and methods When binding fields, we only support "const" `final` fields: fields for which the value is known at compile-time. Non-`const` fields are bound as properties, requiring a lookup for every property access. This can be problematic, performance-wise, as `final` fields without a compile-time value only need to be looked up once; afterward, their value cannot change [^1]. As such, we should consider altering our binding of "readonly" static properties to *cache* the value. PR #1248 implemented a "nullable"-based approach to caching the field value. While this approach works for reference types, it is likely not thread safe for `int?` and other value types. [There is a comment on #1248 to make the approach thread-safe][0], but @jonpryor isn't entirely sure if it's correct. The "straightfoward" approach would be to use a C# `lock` statement, but that requires a GC-allocated lock object, which would increase memory use. Furthermore, if this code is wrong, the only way to fix it is by regenerating the bindings. @jonpryor considered moving the thread-safety logic into a separate type, moving it outside of the generated code. This is implemented as `ReadOnlyProperty<T>`, in this commit. To help figure this out, along with the performance implications, add a `ReadOnlyPropertyTiming` test fixture to `Java.Interop-PerformanceTests.dll` to measure performance, and update `JavaTiming` to have the various proposed binding ideas so that we can determine the resulting code size. Results are as follows: | Approach | Code Size (bytes) | Total (s) | Amortized (ticks) | | ----------------------------------------------------- | ----------------: | --------: | ----------------: | | No caching (current) | 21 | 0.0029275 | 2927 | | "nullable" caching (not thread-safe; #1248 approach) | 65 | 0.0000823 | 82 | | Inlined thread-safe caching | 48 | 0.0000656 | 65 | | `ReadOnlyProperty<T>` caching | 24+17 = 41 | 0.0001644 | 164 | Worst performance is to not cache anything. At least the expected behavior is verified. "Nullable" caching is quite performant. Pity it isn't thread-safe. "Inlined thread-safe caching" is ~20% faster than "nullable" caching. `ReadOnlyProperty<T>` caching is nearly 2x slower than "nullable". Can `ReadOnlyProperty<T>` be made faster? [0]: #1248 (comment) [^1]: Not strictly true; *instance* fields can change within the object constructor, and *static* fields change change within the static constructor. As #1248 is about static fields of *bound* types, there should be no way for us to observe this. Things become trickier with instance fields.
Context: #1243 Context: #1248 Java's `final` keyword is contextual, and maps to (at least?) three separate keywords in C#: * `const` on fields * `readonly` on fields * `sealed` on types and methods When binding fields, we only support "const" `final` fields: fields for which the value is known at compile-time. Non-`const` fields are bound as properties, requiring a lookup for every property access. This can be problematic, performance-wise, as `final` fields without a compile-time value only need to be looked up once; afterward, their value cannot change [^1]. As such, we should consider altering our binding of "readonly" static properties to *cache* the value. PR #1248 implemented a "nullable"-based approach to caching the field value. While this approach works for reference types, it is likely not thread safe for `int?` and other value types. [There is a comment on #1248 to make the approach thread-safe][0], but @jonpryor isn't entirely sure if it's correct. The "straightfoward" approach would be to use a C# `lock` statement, but that requires a GC-allocated lock object, which would increase memory use. Furthermore, if this code is wrong, the only way to fix it is by regenerating the bindings. @jonpryor considered moving the thread-safety logic into a separate type, moving it outside of the generated code. This is implemented as `ReadOnlyProperty<T>`, in this commit. To help figure this out, along with the performance implications, add a `ReadOnlyPropertyTiming` test fixture to `Java.Interop-PerformanceTests.dll` to measure performance, and update `JavaTiming` to have the various proposed binding ideas so that we can determine the resulting code size. Results are as follows: | Approach | Code Size (bytes) | Total (s) | Amortized (ticks) | | ----------------------------------------------------- | ----------------: | --------: | ----------------: | | No caching (current) | 21 | 0.0029098 | 2909 | | "nullable" caching (not thread-safe; #1248 approach) | 65 | 0.0000827 | 82 | | Inlined thread-safe caching | 48 | 0.0000664 | 66 | | `ReadOnlyProperty<T>` caching | 19+21 = 40 | 0.0001548 | 154 | Worst performance is to not cache anything. At least the expected behavior is verified. "Nullable" caching is quite performant. Pity it isn't thread-safe. "Inlined thread-safe caching" is ~20% faster than "nullable" caching. `ReadOnlyProperty<T>` caching is nearly 2x slower than "nullable". Can `ReadOnlyProperty<T>` be made faster? [0]: #1248 (comment) [^1]: Not strictly true; *instance* fields can change within the object constructor, and *static* fields change change within the static constructor. As #1248 is about static fields of *bound* types, there should be no way for us to observe this. Things become trickier with instance fields.
This is on hold due to:
We intend to pick this back up for .NET 10. |
Fixes: #1243
Consider the
Thread.State
enum:This "actually" is a class with fields for each enum value:
When we bind it, we bind the fields as properties:
java-interop/src/Java.Base-ref.cs
Lines 5490 to 5506 in fcad336
However, each of those properties involves a ValueManager lookup:
This is JavaInterop1, not XAJavaInterop1, but .NET for Android isn't much different:
The problem is that value lookup is not fast -- identity hash code needs to be obtained, locks obtained, etc. -- to the point that repeated enum lookups can actually show up in profiles.
Instead, update property generation for all
final
fields to cache the return value. This means we'd only need to callStaticFields.GetObjectValue()
and "GetValue" once, instead of once per-access:Note there are a few wrinkles here:
null
, we will set the cached value tonull
which will trigger us to re-request the value. IE: the cache will not work fornull
values. This likely doesn't occur enough to be a concern._Runnable_cache
) could be a nullable value type or a nullable reference type. This complicates things as .NET treats these as very different things. A solution was found using casting that allows us to treat them the same without needing to explicitly useNullable.HasValue
orNullable.Value
.Mono.Android
, every AndroidX/GPS library we bind, and every user binding created from our templates (unless the user explicitly disabled NRT). This limitation should not impact too many bindings.