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Fix class construction cycle in Lock on NativeAOT #100374
Fix class construction cycle in Lock on NativeAOT #100374
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if they have already been initialized, why is it initializing them again?
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These are initialized when the stage is changed from NotStarted. The stage doesn't go back to NotStarted once changed, so they would only be initialized once.
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What happens if
DetermineMaxSpinCount()
takes a lock?There was a problem hiding this comment.
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It would attempt to take the lock and may have to spin-wait to acquire it. Not sure what you're actually asking though, can you clarify?
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I was thinking of a possibility that
DetermineMaxSpinCount
somehow directly or indirectly takes a lock and end up getting here.But we are not holding anything so we are not introducing a deadlock just by reentering, so the recursive locking like this should work. Just hard to think of all the cases.
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Yes the idea is that there is only one attempt at initialization at any given time, so this path would not reenter even in the same thread.