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Process cancelled tasks from SerialStream.Unix read/write request queues when a timeout occurs #55188
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Process cancelled tasks from SerialStream.Unix read/write request queues when a timeout occurs #55188
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Original file line number | Diff line number | Diff line change | ||||||||||||
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@@ -415,6 +415,7 @@ internal int Read(byte[] array, int offset, int count, int timeout) | |||||||||||||
} | ||||||||||||||
catch (OperationCanceledException) | ||||||||||||||
{ | ||||||||||||||
ProcessCancelledIORequests(_readQueue); | ||||||||||||||
throw new TimeoutException(); | ||||||||||||||
} | ||||||||||||||
} | ||||||||||||||
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@@ -506,6 +507,7 @@ internal void Write(byte[] array, int offset, int count, int timeout) | |||||||||||||
} | ||||||||||||||
catch (OperationCanceledException) | ||||||||||||||
{ | ||||||||||||||
ProcessCancelledIORequests(_writeQueue); | ||||||||||||||
throw new TimeoutException(); | ||||||||||||||
} | ||||||||||||||
} | ||||||||||||||
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@@ -527,6 +529,8 @@ private int EndReadWrite(IAsyncResult asyncResult) | |||||||||||||
} | ||||||||||||||
catch (OperationCanceledException) | ||||||||||||||
{ | ||||||||||||||
ProcessCancelledIORequests(_readQueue); | ||||||||||||||
ProcessCancelledIORequests(_writeQueue); | ||||||||||||||
throw new TimeoutException(); | ||||||||||||||
} | ||||||||||||||
} | ||||||||||||||
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@@ -807,6 +811,22 @@ private static int DoIORequest(ConcurrentQueue<SerialStreamIORequest> q, Request | |||||||||||||
return 0; | ||||||||||||||
} | ||||||||||||||
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private static void ProcessCancelledIORequests(ConcurrentQueue<SerialStreamIORequest> q) | ||||||||||||||
{ | ||||||||||||||
// assumes dequeue-ing happens on a single thread | ||||||||||||||
while (q.TryPeek(out SerialStreamIORequest r)) | ||||||||||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. consider cleaning all completed instead, similarly as done here: runtime/src/libraries/System.IO.Ports/src/System/IO/Ports/SerialStream.Unix.cs Lines 793 to 798 in 98efcdf
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{ | ||||||||||||||
if (r.Task.IsCanceled) | ||||||||||||||
{ | ||||||||||||||
q.TryDequeue(out _); | ||||||||||||||
} | ||||||||||||||
else | ||||||||||||||
{ | ||||||||||||||
return; | ||||||||||||||
} | ||||||||||||||
} | ||||||||||||||
} | ||||||||||||||
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private void IOLoop() | ||||||||||||||
{ | ||||||||||||||
bool eofReceived = false; | ||||||||||||||
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I don't think this will be thread safe as is. Currently there is multiple threads which can enqueue and only one dequeuing. With this change you will have multiple threads potentially dequeueing. Since we do Peek & Dequeue here and IOLoop you might end up with one thread peeking and different one dequeuing. See i.e.
runtime/src/libraries/System.IO.Ports/src/System/IO/Ports/SerialStream.Unix.cs
Line 790 in 98efcdf
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Instead consider calling this inside of the IOLoop in the idle state (make sure to write a comment about why we do that)