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Allow reference types for pinned GC.AllocateArray() #89293

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Aug 11, 2023
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11 changes: 1 addition & 10 deletions src/coreclr/System.Private.CoreLib/src/System/GC.CoreCLR.cs
Original file line number Diff line number Diff line change
Expand Up @@ -732,9 +732,6 @@ internal static void UnregisterMemoryLoadChangeNotification(Action notification)
/// <typeparam name="T">Specifies the type of the array element.</typeparam>
/// <param name="length">Specifies the length of the array.</param>
/// <param name="pinned">Specifies whether the allocated array must be pinned.</param>
/// <remarks>
/// If pinned is set to true, <typeparamref name="T"/> must not be a reference type or a type that contains object references.
/// </remarks>
[MethodImpl(MethodImplOptions.AggressiveInlining)] // forced to ensure no perf drop for small memory buffers (hot path)
public static unsafe T[] AllocateUninitializedArray<T>(int length, bool pinned = false) // T[] rather than T?[] to match `new T[length]` behavior
{
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Expand All @@ -759,7 +756,7 @@ public static unsafe T[] AllocateUninitializedArray<T>(int length, bool pinned =
}
else if (RuntimeHelpers.IsReferenceOrContainsReferences<T>())
{
ThrowHelper.ThrowInvalidTypeWithPointersNotSupported(typeof(T));
return AllocateArray<T>(length, pinned: true);
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}

GC_ALLOC_FLAGS flags = GC_ALLOC_FLAGS.GC_ALLOC_ZEROING_OPTIONAL;
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Expand All @@ -775,18 +772,12 @@ public static unsafe T[] AllocateUninitializedArray<T>(int length, bool pinned =
/// <typeparam name="T">Specifies the type of the array element.</typeparam>
/// <param name="length">Specifies the length of the array.</param>
/// <param name="pinned">Specifies whether the allocated array must be pinned.</param>
/// <remarks>
/// If pinned is set to true, <typeparamref name="T"/> must not be a reference type or a type that contains object references.
/// </remarks>
public static T[] AllocateArray<T>(int length, bool pinned = false) // T[] rather than T?[] to match `new T[length]` behavior
{
GC_ALLOC_FLAGS flags = GC_ALLOC_FLAGS.GC_ALLOC_NO_FLAGS;

if (pinned)
{
if (RuntimeHelpers.IsReferenceOrContainsReferences<T>())
ThrowHelper.ThrowInvalidTypeWithPointersNotSupported(typeof(T));

flags = GC_ALLOC_FLAGS.GC_ALLOC_PINNED_OBJECT_HEAP;
}

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Original file line number Diff line number Diff line change
Expand Up @@ -795,9 +795,6 @@ internal static ulong GetSegmentSize()
/// <typeparam name="T">Specifies the type of the array element.</typeparam>
/// <param name="length">Specifies the length of the array.</param>
/// <param name="pinned">Specifies whether the allocated array must be pinned.</param>
/// <remarks>
/// If pinned is set to true, <typeparamref name="T"/> must not be a reference type or a type that contains object references.
/// </remarks>
[MethodImpl(MethodImplOptions.AggressiveInlining)] // forced to ensure no perf drop for small memory buffers (hot path)
public static unsafe T[] AllocateUninitializedArray<T>(int length, bool pinned = false)
{
Expand All @@ -821,7 +818,7 @@ public static unsafe T[] AllocateUninitializedArray<T>(int length, bool pinned =
}
else if (RuntimeHelpers.IsReferenceOrContainsReferences<T>())
{
ThrowHelper.ThrowInvalidTypeWithPointersNotSupported(typeof(T));
return AllocateArray<T>(length, pinned: true);
}

// kept outside of the small arrays hot path to have inlining without big size growth
Expand Down Expand Up @@ -851,18 +848,12 @@ static T[] AllocateNewUninitializedArray(int length, bool pinned)
/// <typeparam name="T">Specifies the type of the array element.</typeparam>
/// <param name="length">Specifies the length of the array.</param>
/// <param name="pinned">Specifies whether the allocated array must be pinned.</param>
/// <remarks>
/// If pinned is set to true, <typeparamref name="T"/> must not be a reference type or a type that contains object references.
/// </remarks>
public static unsafe T[] AllocateArray<T>(int length, bool pinned = false)
{
GC_ALLOC_FLAGS flags = GC_ALLOC_FLAGS.GC_ALLOC_NO_FLAGS;

if (pinned)
{
if (RuntimeHelpers.IsReferenceOrContainsReferences<T>())
ThrowHelper.ThrowInvalidTypeWithPointersNotSupported(typeof(T));

flags = GC_ALLOC_FLAGS.GC_ALLOC_PINNED_OBJECT_HEAP;
}

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Expand Down
49 changes: 45 additions & 4 deletions src/libraries/System.Runtime/tests/System/GCTests.cs
Original file line number Diff line number Diff line change
Expand Up @@ -1058,11 +1058,52 @@ private static void AllocateArrayTooLarge()
Assert.Throws<OutOfMemoryException>(() => GC.AllocateUninitializedArray<double>(int.MaxValue, pinned: true));
}

[Fact]
private static void AllocateArrayRefType()
struct EmbeddedValueType<T>
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{
unsafe fixed byte _[7];
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Is there a specific reason for this? It looks like trying to fiddle with offsets and alignment. I tend to avoid these kind of mechanisms in tests without a comment as to the why.

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It was a simple way of increasing the size of the struct, making it less trivially laid out and requiring padding bits - to add a bit of confidence in we're not just overwriting the first set of bytes in a memory location.

We could add a comment or just remove it, it's not required.

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I think a non-generic struct like this would be sufficient for what you are trying to test here

private struct StructType
{
    internal object _;
    internal string _value;
    internal int _;
}

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public T Value;
}

[Theory]
[InlineData(false), InlineData(true)]
private static void AllocateArray_UninitializedOrNot_WithManagedType_DoesNotThrow(bool pinned)
{
void TryType<T>()
{
GC.AllocateUninitializedArray<T>(100, pinned);
GC.AllocateArray<T>(100, pinned);

GC.AllocateArray<EmbeddedValueType<T>>(100, pinned);
GC.AllocateUninitializedArray<EmbeddedValueType<T>>(100, pinned);
}

TryType<string>();
TryType<object>();
}

[Theory]
[InlineData(false), InlineData(true)]
private unsafe static void AllocateArrayPinned_ManagedValueType_CanRoundtripThroughPointer(bool uninitialized)
{
GC.AllocateUninitializedArray<string>(100);
Assert.Throws<ArgumentException>(() => GC.AllocateUninitializedArray<string>(100, pinned: true));
const int k_Length = 100;
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var rng = new Random(0xAF);

var array = uninitialized ? GC.AllocateUninitializedArray<EmbeddedValueType<string>>(k_Length, pinned: true) : GC.AllocateArray<EmbeddedValueType<string>>(k_Length, pinned: true);
byte* pointer = (byte*)Unsafe.AsPointer(ref array[0]);
var size = Unsafe.SizeOf<EmbeddedValueType<string>>();

for(int i = 0; i < k_Length; ++i)
{
var idx = rng.Next(k_Length);
ref var evt = ref Unsafe.AsRef<EmbeddedValueType<string>>(pointer + size * idx);

var stringValue = rng.NextSingle().ToString();
evt.Value = stringValue;

Assert.Equal(evt.Value, array[idx].Value);
}

GC.KeepAlive(array);
}

[Fact]
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2 changes: 0 additions & 2 deletions src/mono/System.Private.CoreLib/src/System/GC.Mono.cs
Original file line number Diff line number Diff line change
Expand Up @@ -281,8 +281,6 @@ public static T[] AllocateUninitializedArray<T>(int length, bool pinned = false)
public static T[] AllocateArray<T>(int length, bool pinned = false)
{
if (pinned) {
if (RuntimeHelpers.IsReferenceOrContainsReferences<T>())
ThrowHelper.ThrowInvalidTypeWithPointersNotSupported(typeof(T));
return Unsafe.As<T[]>(AllocPinnedArray(typeof(T[]), length));
}

Expand Down